C++ COM中IDispatch之Invoke获取对象时,注意点

DISPATCH_PROPERTYGET

The member is retrieved as a property or data member.

这是本文最关键的地址,如果你返回的值是一个COM对象,调用者会增加AddRef吗?不会,所以你需要自己添加计数,否则程序将很快崩溃

补充一条,js脚本在从C++本地语言获取对象时,IE js引擎的做法是,不会记住改对象地址,而是下次要用时重新取,这也就更需要注意引用计数这个问题了


Provides access to properties and methods exposed by an object. The dispatch function DispInvoke provides a standard implementation of Invoke.

Syntax

C++
HRESULT Invoke(
  [in]       DISPID dispIdMember,
  [in]       REFIID riid,
  [in]       LCID lcid,
  [in]       WORD wFlags,
  [in, out]  DISPPARAMS *pDispParams,
  [out]      VARIANT *pVarResult,
  [out]      EXCEPINFO *pExcepInfo,
  [out]      UINT *puArgErr
);

Parameters

dispIdMember [in]

Identifies the member. Use GetIDsOfNames or the object's documentation to obtain the dispatch identifier.

riid [in]

Reserved for future use. Must be IID_NULL.

lcid [in]

The locale context in which to interpret arguments. The lcid is used by the GetIDsOfNames function, and is also passed to Invoke to allow the object to interpret its arguments specific to a locale.

Applications that do not support multiple national languages can ignore this parameter. For more information, refer to Supporting Multiple National Languages and Exposing ActiveX Objects.

wFlags [in]

Flags describing the context of the Invoke call.

ValueMeaning
DISPATCH_METHOD

The member is invoked as a method. If a property has the same name, both this and the DISPATCH_PROPERTYGET flag can be set.

DISPATCH_PROPERTYGET

The member is retrieved as a property or data member.

这是本文最关键的地址,如果你返回的值是一个COM对象,调用者会增加AddRef吗?不会,所以你需要自己添加计数,否则程序将很快崩溃

DISPATCH_PROPERTYPUT

The member is changed as a property or data member.


DISPATCH_PROPERTYPUTREF

The member is changed by a reference assignment, rather than a value assignment. This flag is valid only when the property accepts a reference to an object.

 

pDispParams [in, out]

Pointer to a DISPPARAMS structure containing an array of arguments, an array of argument DISPIDs for named arguments, and counts for the number of elements in the arrays.

pVarResult [out]

Pointer to the location where the result is to be stored, or NULL if the caller expects no result. This argument is ignored if DISPATCH_PROPERTYPUT or DISPATCH_PROPERTYPUTREF is specified.

pExcepInfo [out]

Pointer to a structure that contains exception information. This structure should be filled in if DISP_E_EXCEPTION is returned. Can be NULL.

puArgErr [out]

The index within rgvarg of the first argument that has an error. Arguments are stored in pDispParams->rgvarg in reverse order, so the first argument is the one with the highest index in the array. This parameter is returned only when the resulting return value is DISP_E_TYPEMISMATCH or DISP_E_PARAMNOTFOUND. This argument can be set to null. For details, see Returning Errors.

Return value

This method can return one of these values.

Return codeDescription
S_OK

Success.

DISP_E_BADPARAMCOUNT

The number of elements provided to DISPPARAMS is different from the number of arguments accepted by the method or property.

DISP_E_BADVARTYPE

One of the arguments in DISPPARAMS is not a valid variant type.

DISP_E_EXCEPTION

The application needs to raise an exception. In this case, the structure passed in pexcepinfo should be filled in.

DISP_E_MEMBERNOTFOUND

The requested member does not exist.

DISP_E_NONAMEDARGS

This implementation of IDispatch does not support named arguments.

DISP_E_OVERFLOW

One of the arguments in DISPPARAMS could not be coerced to the specified type.

DISP_E_PARAMNOTFOUND

One of the parameter IDs does not correspond to a parameter on the method. In this case, puArgErr is set to the first argument that contains the error.

DISP_E_TYPEMISMATCH

One or more of the arguments could not be coerced. The index of the first parameter with the incorrect type within rgvarg is returned inpuArgErr.

DISP_E_UNKNOWNINTERFACE

The interface identifier passed in riid is not IID_NULL.

DISP_E_UNKNOWNLCID

The member being invoked interprets string arguments according to the LCID, and the LCID is not recognized. If the LCID is not needed to interpret arguments, this error should not be returned

DISP_E_PARAMNOTOPTIONAL

A required parameter was omitted.

 

Remarks

Generally, you should not implement Invoke directly. Instead, use the dispatch interface to create functionsCreateStdDispatch and DispInvoke. For details, refer to CreateStdDispatchDispInvokeCreating the IDispatch Interface and Exposing ActiveX Objects.

If some application-specific processing needs to be performed before calling a member, the code should perform the necessary actions, and then call ITypeInfo::Invoke to invoke the member. ITypeInfo::Invoke acts exactly like Invoke. The standard implementations of Invoke created by CreateStdDispatch and DispInvokedefer to ITypeInfo::Invoke.

In an ActiveX client, Invoke should be used to get and set the values of properties, or to call a method of an ActiveX object. The dispIdMember argument identifies the member to invoke. The DISPIDs that identify members are defined by the implementor of the object and can be determined by using the object's documentation, the IDispatch::GetIDsOfNames function, or the ITypeInfo interface.

When you use IDispatch::Invoke() with DISPATCH_PROPERTYPUT or DISPATCH_PROPERTYPUTREF, you have to specially initialize the cNamedArgs and rgdispidNamedArgs elements of your DISPPARAMS structure with the following:

C++
DISPID dispidNamed = DISPID_PROPERTYPUT;
dispparams.cNamedArgs = 1;
dispparams.rgdispidNamedArgs = &dispidNamed;

The information that follows addresses developers of ActiveX clients and others who use code to expose ActiveX objects. It describes the behavior that users of exposed objects should expect.

Requirements

IDL

OaIdl.idl

See also

IDispatch

 

 

Community Additions

ADD

Arguments by reference

If the method invoked returns a value via a VARIANT argument that is by ref or marked as [out] but is not the default return value, then for the argument in question, if you pass in a simple VARIANT, you will not get any value back. The VARIANT passed in will remain unchanged. You have to pass a VARIANT by reference to the Invoke method. This can be set up as follows:
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