头文件(函数声明.h)
#pragma once
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
#define lei 10//设置雷的个数
//初始化棋盘
void Initboard(char board[ROWS][COLS], int rows, int cols, char set);//set 设置
void Disboard(char board[ROWS][COLS], int row, int col);
//布置雷
void Setboard(char board[ROWS][COLS], int row, int col);
//排雷
void Findmine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);
定义函数
#include"函数声明.h"
void Initboard(char board[ROWS][COLS], int rows, int cols,char set)
{
int i = 0;
for (i = 0; i < rows; i++)
{
int j = 0;
for (j = 0; j < cols; j++)
{
board[i][j] = set;