每日读码1 Unity GL
//一般在渲染函数里实现,比如:OnPostRender()/*相机后处理*/,OnRenderImage()/*图像处理*/void OnRenderImage(RenderTexture src, RenderTexture dst) { Vector3 toRight = cameraTransform.right * halfHeight * aspect; Vector3 toTop = cameraTransform.up * halfHeight;.
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2021-11-22 20:12:28 ·
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