import pygame
import random
yihaowanjiadefen = 0
erhaowanjiadefen = 0
import time as t
def ball(screen, x, y, down, right, green, speed):
if down:
y = y + speed
else:
y = y - speed
if right:
x += speed
else:
x -= speed
if y > screen_width:
down = False
if x > screen_long:
right = False
if 0 > y:
down = True
if x < 0:
right = True
# pygame.draw.circle(screen, (green, 255, 20), (x, y), 50)
return x, y, down, right, speed
pygame.init()
screen_long, screen_width = 1200,800
screen = pygame.display.set_mode((screen_long, screen_width ))
x, y, down, right, speed = random.randint(0, screen_long), random.randint(0, screen_width), True, True, 1
ban_x, ban_y, ban_k, ban_g = screen_long-100, 250, 100, 100
ban_x2, ban_y2, ban_k2, ban_g2 = 0, 250, 100, 100
# 电脑每隔多少毫秒时间响应一次
# 文字1:设置文字的字体和大小 font 字体
wen_zi_da_xiao = pygame.font.SysFont("fangsong", 40)
# 图片1:加载图片
toukui = pygame.image.load("ball.png")
dunhuang = pygame.image.load("dunuang.jpg")
# 1秒=1000毫秒
pygame.key.set_repeat(1, 1)
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
# elif event.type == pygame.MOUSEMOTION:
# ban_x, ban_y = event.pos # pos---> position
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_UP:
ban_y -= 5
if ban_y < 0:
ban_y = 0
if event.key == pygame.K_DOWN:
ban_y += 5
if ban_y > screen_width - 100:
ban_y = screen_width - 100
if event.key == pygame.K_w:
ban_y2 -= 5
if ban_y2 < 0:
ban_y2 = 0
if event.key == pygame.K_s:
ban_y2 += 5
if ban_y2 > screen_width - 100:
ban_y2 = screen_width-100
screen.fill((65, 105, 225))
screen.blit(dunhuang, (0,0))
screen.blit(dunhuang, (500,0))
screen.blit(dunhuang, (0,400))
screen.blit(dunhuang, (500,400))
x, y, down, right, speed = ball(screen, x, y, down, right, 0, speed)
if x > screen_long-100 and ban_y < y < ban_y + 100:
yihaowanjiadefen += 1
x = screen_long-100
right = False
speed += 1
if x < 100 and ban_y2 < y < ban_y2 + 100:
erhaowanjiadefen += 1
x = 100
right = True
speed += 1
# px,py,pdown,pright = ball(screen, px,py,pdown,pright,255)
pygame.draw.rect(screen, (220, 0, 0), (ban_x, ban_y, ban_k, ban_g))
pygame.draw.rect(screen, (220, 100, 0), (ban_x2, ban_y2, ban_k2, ban_g2))
# 文字2:设置文字内容和颜色
wen_zi_nei_rong = wen_zi_da_xiao.render("双人对战游戏",True,(0,0,0))
wenzi_neirong = wen_zi_da_xiao.render("%s : %s" % (erhaowanjiadefen,yihaowanjiadefen),True,(205,38,38))
# 文字3:把文字放在窗口上 blit 传送
screen.blit(wen_zi_nei_rong,(screen_long/2-70,0))
screen.blit(wenzi_neirong, (screen_long / 2 - 70, 30))
screen.blit(toukui,(x,y))
pygame.display.update()
pygame.quit()
Bob - 双人接小球游戏
最新推荐文章于 2024-06-17 08:45:00 发布