Java How to Program学习笔记_第三章_类、对象、方法及字符串简介(Introduction to Classes, Objects, Methods and Strings)——小结

简单的事情重复做,就是不简单,就是精益求精!

Summary

Section 3.2 Instance Variables, set Methods and get Methods

Each class you create becomes a new type that can be used to declare variables and create objects.

• You can declare new classes as needed; this is one reason Java is known as an extensible language.

Section 3.2.1 Account Class with an Instance Variable, a set Method and a get Method

• Each class declaration that begins with the access modifier public must be stored in a file that has the same name as the class and ends with the .java filename extension.

• Every class declaration contains keyword class followed immediately by the class’s name.

• Class, method and variable names are identifiers. By convention all use camel case names. Class names begin with an uppercase letter, and method and variable names begin with a lowercase letter.

• An object has attributes that are implemented as instance variables and carried with it throughout its lifetime.

• Instance variables exist before methods are called on an object, while the methods are executing and after the methods complete execution.

• A class normally contains one or more methods that manipulate the instance variables that belong to particular objects of the class.

Instance variables are declared inside a class declaration but outside the bodies of the class’s method declarations.

• Each object (instance) of the class has its own copy of each of the class’s instance variables.

• Most instance-variable declarations are preceded with the keyword private, which is an access modifier. Variables or methods declared with access modifier private are accessible only to methods of the class in which they’re declared.

• Parameters are declared in a comma-separated parameter list, which is located inside the parentheses that follow the method name in the method declaration. Multiple parameters are separated by commas. Each parameter must specify a type followed by a variable name.

• Variables declared in the body of a particular method are local variables and can be used only in that method. When a method terminates, the values of its local variables are lost. A method’s parameters are local variables of the method.

• Every method’s body is delimited by left and right braces ({ and }).

• Each method’s body contains one or more statements that perform the method’s task(s).

• The method’s return type specifies the type of data returned to a method’s caller. Keyword void indicates that a method will perform a task but will not return any information.

• Empty parentheses following a method name indicate that the method does not require any parameters to perform its task.

• When a method that specifies a return type other than void is called and completes its task, the method must return a result to its calling method.

• The return statement passes a value from a called method back to its caller.

• Classes often provide public methods to allow the class’s clients to set or get private instance variables. The names of these methods need not begin with set or get, but this naming convention is recommended.

Section 3.2.2 AccountTest Class That Creates and Uses an Object of Class Account

• A class that creates an object of another class, then calls the object’s methods, is a driver class.

Scanner method nextLine reads characters until a newline character is encountered, then returns the characters as a String.

Scanner method next reads characters until any white-space character is encountered, then returns the characters as a String.

• A class instance creation expression begins with keyword new and creates a new object.

• A constructor is similar to a method but is called implicitly by the new operator to initialize an object’s instance variables at the time the object is created.

• To call a method of an object, follow the object name with a dot separator, the method name and a set of parentheses containing the method’s arguments.

• Local variables are not automatically initialized. Every instance variable has a default initial value— a value provided by Java when you do not specify the instance variable’s initial value.

• The default value for an instance variable of type String is null.

• A method call supplies values—known as arguments—for each of the method’s parameters. Each argument’s value is assigned to the corresponding parameter in the method header.

• The number of arguments in a method call must match the number of parameters in the method declaration’s parameter list.

• The argument types in the method call must be consistent with the types of the corresponding parameters in the method’s declaration.

Section 3.2.3 Compiling and Executing an App with Multiple Classes

• The javac command can compile multiple classes at once. Simply list the source-code filenames after the command with each filename separated by a space from the next. If the directory containing the app includes only one app’s files, you can compile all of its classes with the command javac *.java. The asterisk (*) in *.java indicates that all files in the current directory ending with the filename extension “.java” should be compiled.

Section 3.2.4 Account UML Class Diagram with an Instance Variable and set and get Methods

• In the UML, each class is modeled in a class diagram as a rectangle with three compartments.

The top one contains the class’s name centered horizontally in boldface. The middle one contains the class’s attributes, which correspond to instance variables in Java. The bottom one contains the class’s operations, which correspond to methods and constructors in Java.

• The UML represents instance variables as an attribute name, followed by a colon and the type.

• Private attributes are preceded by a minus sign () in the UML.

• The UML models operations by listing the operation name followed by a set of parentheses. A plus sign (+) in front of the operation name indicates that the operation is a public one in the UML (i.e., a public method in Java).

• The UML models a parameter of an operation by listing the parameter name, followed by a colon and the parameter type between the parentheses after the operation name.

• The UML indicates an operation’s return type by placing a colon and the return type after the parentheses following the operation name.

• UML class diagrams do not specify return types for operations that do not return values.

• Declaring instance variables private is known as data hiding or information hiding.

Section 3.2.5 Additional Notes on Class AccountTest

• You must call most methods other than main explicitly to tell them to perform their tasks.

• A key part of enabling the JVM to locate and call method main to begin the app’s execution is the static keyword, which indicates that main is a static method that can be called without first creating an object of the class in which the method is declared.

• Most classes you’ll use in Java programs must be imported explicitly. There’s a special relationship between classes that are compiled in the same directory. By default, such classes are considered to be in the same package—known as the default package. Classes in the same package are implicitly imported into the source-code files of other classes in that package. An import declaration is not required when one class in a package uses another in the same package.

• An import declaration is not required if you always refer to a class with its fully qualified class name, which includes its package name and class name.

Section 3.2.6 Software Engineering with private Instance Variables and public set and get Methods

• Declaring instance variables private is known as data hiding or information hiding.

Section 3.3 Primitive Types vs. Reference Types

• Types in Java are divided into two categories—primitive types and reference types. The primitive types are boolean, byte, char, short, int, long, float and double. All other types are reference types, so classes, which specify the types of objects, are reference types.

• A primitive-type variable can store exactly one value of its declared type at a time.

• Primitive-type instance variables are initialized by default. Variables of types byte, char, short, int, long, float and double are initialized to 0. Variables of type boolean are initialized to false.

• Reference-type variables (called references) store the location of an object in the computer’s memory. Such variables refer to objects in the program. The object that’s referenced may contain many instance variables and methods.

• Reference-type instance variables are initialized by default to the value null.

• A reference to an object is required to invoke an object’s methods. A primitive-type variable does not refer to an object and therefore cannot be used to invoke a method.

Section 3.4 Account Class: Initializing Objects with Constructors

• Each class you declare can optionally provide a constructor with parameters that can be used to initialize an object of a class when the object is created.

• Java requires a constructor call for every object that’s created.

• Constructors can specify parameters but not return types.

• If a class does not define constructors, the compiler provides a default constructor with no parameters, and the class’s instance variables are initialized to their default values.

• If you declare a constructor for a class, the compiler will not create a default constructor for that class.

• The UML models constructors in the third compartment of a class diagram. To distinguish a constructor from a class’s operations, the UML places the word “constructor” between guillemets ( « and » ) before the constructor’s name.

Section 3.5 Account Class with a Balance; Floating-Point Numbers and Type double

• A floating-point number is a number with a decimal point. Java provides two primitive types for storing floating-point numbers in memory—float and double.

• Variables of type float represent single-precision floating-point numbers and have seven significant digits. Variables of type double represent double-precision floating-point numbers. These require twice as much memory as float variables and provide 15 significant digits approximately double the precision of float variables.

• Floating-point literals are of type double by default.

Scanner method nextDouble returns a double value.

• The format specifier %f  is used to output values of type float or double. The format specifier %.2f specifies that two digits of precision should be output to the right of the decimal point in the floating-point number.

• The default value for an instance variable of type double is 0.0, and the default value for an instance variable of type int is 0.

 

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