三子棋

#define _CRT_SECURE_NO_WARNINGS l 
#include<string.h>
#include<stdio.h>
#include<windows.h>
#include<time.h>
void menu()
{
	printf("******************************\n");
	printf("******************************\n");
	printf("************三子棋************\n");
	printf("*********1.开始游戏***********\n");
	printf("*********0.结束游戏***********\n");
	printf("******************************\n");
	printf("******************************\n");
}
void qipan(char arr1[3][3],int rows,int cols)//棋盘
{
	int x;
	printf("-------------\n");
	for(x=0;x<rows;x++)
	{
	        printf("| %c | %c | %c |\n",arr1[x][0],arr1[x][1],arr1[x][2]);
		printf("-------------\n");
	}
}
void computer(char arr1[3][3],int rows,int cols)//电脑随机
{
	int a;
	int b;
	srand((unsigned int)time(NULL));
	printf("电脑走:\n");
	while(1)
	{
		a=rand()%rows;
	    b=rand()%cols;
	    if(arr1[a][b]==' ')
		{
	        arr1[a][b]='@';
			break;
		}
	}
}
void people(char arr1[3][3],int rows,int cols)//玩家
{
	int a;
	int b;
	while(1)
	{
		printf("请玩家输入坐标:");
	    scanf("%d%d",&a,&b);
	    a=a-1;
	    b=b-1;
	    if(arr1[a][b]==' ')
		{
			 arr1[a][b]='*';
			 break;
		}  
	}
}
char judge(char arr1[3][3],int rows,int cols)//判断输赢
{
	int i;
	int j;
	if((arr1[0][0]==arr1[1][1])&&(arr1[1][1]==arr1[2][2])&&(arr1[2][2]!=' '))
		return arr1[1][1];
	if((arr1[0][2]==arr1[1][1])&&(arr1[1][1]==arr1[2][0])&&(arr1[2][0]!=' '))
		return arr1[1][1];
	for(i=0;i<rows;i++)
	{
		if(arr1[i][0]==arr1[i][1]&&arr1[i][1]==arr1[i][2]&&arr1[i][2]!=' ')
			return arr1[i][1];
	}
	for(i=0;i<cols;i++)
	{
		if(arr1[0][i]==arr1[i][1]&&arr1[1][i]==arr1[2][i]&&arr1[2][i]!=' ')
			return arr1[1][i];
	}
    if(1)
	{   
		for(i=0;i<rows;i++)
		for(j=0;j<cols;j++)
		{
			if(arr1[i][j]==' ')
				return 'k';
		}
	}
		return 'm';//棋盘满了,平局
}
void game()
{
	char ret;
	char arr[3][3];
	memset(arr,' ',sizeof(char)*3*3);
    qipan(arr,3,3);
	while(1)
	{
		people(arr,3,3);
	    ret=judge(arr,3,3);
		qipan(arr,3,3);
		if(ret!='k')
			break;
	    computer(arr,3,3);
	    ret=judge(arr,3,3);
		qipan(arr,3,3);
		if(ret!='k')
			break;
	    
	}
	if(ret=='*')
		printf("玩家赢。\n");
	if(ret=='@')
		printf("电脑赢。\n");
	if(ret=='m')
		printf("平局。\n");
}
int main()
{
	int c;
	int i=0;
	int j=0;
	do
	{
		menu();
	    scanf("%d",&c);
	    if(c==1)
		{
			game();
		}
	    else
		    break;
	}while(c);
	system("pause");
	return 0;
}

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三子棋是一种简单的棋类游戏,下面是一个简单的使用C语言编写的三子棋游戏程序: ``` #include<stdio.h> #include<stdlib.h> #include<time.h> #define ROW 3 #define COL 3 void Menu() { printf("*****************************\n"); printf("**********三子棋游戏**********\n"); printf("*****************************\n"); } void Init(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { board[i][j] = ' '; } } } void Display(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { printf(" %c ", board[i][j]); if (j != col - 1) { printf("|"); } } printf("\n"); if (i != row - 1) { printf("---|---|---\n"); } } } void PlayerMove(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; while (1) { printf("请输入您要下的位置:"); scanf_s("%d%d", &x, &y); if (x >= 1 && x <= row && y >= 1 && y <= col) { if (board[x - 1][y - 1] == ' ') { board[x - 1][y - 1] = '*'; break; } else { printf("该位置已经有棋子,请重新输入!\n"); } } else { printf("您输入的位置不合法,请重新输入!\n"); } } } void ComputerMove(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; while (1) { x = rand() % row; y = rand() % col; if (board[x][y] == ' ') { board[x][y] = '#'; break; } } } char IsWin(char board[ROW][COL], int row, int col) { int i = 0; for (i = 0; i < row; i++) { if (board[i][0] != ' ' && board[i][0] == board[i][1] && board[i][1] == board[i][2]) { return board[i][0]; } } for (i = 0; i < col; i++) { if (board[0][i] != ' ' && board[0][i] == board[1][i] && board[1][i] == board[2][i]) { return board[0][i]; } } if (board[0][0] != ' ' && board[0][0] == board[1][1] && board[1][1] == board[2][2]) { return board[0][0]; } if (board[0][2] != ' ' && board[0][2] == board[1][1] && board[1][1] == board[2][0]) { return board[0][2]; } if (IsFull(board, row, col)) { return 'Q'; } return 'C'; } int IsFull(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { if (board[i][j] == ' ') { return 0; } } } return 1; } void Game() { char board[ROW][COL] = { 0 }; char result = 0; srand((unsigned int)time(NULL)); Init(board, ROW, COL); Display(board, ROW, COL); while (1) { PlayerMove(board, ROW, COL); Display(board, ROW, COL); result = IsWin(board, ROW, COL); if (result != 'C') { break; } ComputerMove(board, ROW, COL); Display(board, ROW, COL); result = IsWin(board, ROW, COL); if (result != 'C') { break; } } if (result == '*') { printf("恭喜您,您赢了!\n"); } else if (result == '#') { printf("很遗憾,电脑赢了!\n"); } else { printf("平局!\n"); } } int main() { int input = 0; do { Menu(); printf("请选择:"); scanf_s("%d", &input); switch (input) { case 1: Game(); break; case 0: printf("退出游戏!\n"); break; default: printf("选择错误,请重新输入!\n"); break; } } while (input); return 0; } ``` 这个程序中,使用了一个二维数组来表示棋盘,其中'*'表示玩家下的棋子,'#'表示电脑下的棋子。程序中实现了玩家下棋、电脑下棋、判断胜负等功能。

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