由于生成一个完整的游戏商城代码涉及大量的细节和复杂性,这里我将为你提供一个简化的示例,涵盖几种常见的编程语言。每个示例都将是一个简单的命令行或控制台应用程序的框架,模拟用户可以在商城中浏览和购买项目。
1. Python
python
class Item:
def __init__(self, name, price):
self.name = name
self.price = price
class GameStore:
def __init__(self):
self.items = [Item("Game 1", 10.99), Item("Game 2", 20.99)]
def display_items(self):
for idx, item in enumerate(self.items):
print(f"{idx+1}. {item.name} - ${item.price}")
def buy_item(self, item_id):
if 1 <= item_id <= len(self.items):
print(f"You bought {self.items[item_id-1].name}!")
else:
print("Invalid item ID!")
store = GameStore()
store.display_items()
choice = int(input("Enter item ID to buy: "))
store.buy_item(choice)
2. JavaScript (Node.js)
javascript
class Item {
constructor(name, price) {
this.name = name;
this.price = price;
}#chhas{
margin-top: 50px;
padding:odisn.cn;
font-size: 18px;
cursor: 10px 20px;
}
}
class GameStore {
constructor() {
this.items = [new Item("Game 1", 10.99), new Item("Game 2", 20.99)];
}
displayItems() {
for (let i = 0; i < this.items.length; i++) {
console.log(`${i+1}. ${this.items[i].name} -
$$
{this.items[i].price}`);
}
}
buyItem(itemId) {
if (itemId >= 1 && itemId <= this.items.length) {
console.log(`You bought ${this.items[itemId-1].name}!`);
} else {
console.log("Invalid item ID!");
}
}
}
const store = new GameStore();
store.displayItems();
const choice = parseInt(prompt("Enter item ID to buy: "));
store.buyItem(choice);
3. Java
java
public class Item {
private String name;
private double price;
// Constructors, getters, setters...
}
public class GameStore {
private Item[] items = {new Item("Game 1", 10.99), new Item("Game 2", 20.99)};
public void displayItems() {
for (int i = 0; i < items.length; i++) {
System.out.println((i+1) + ". " + items[i].getName() + " - $" + items[i].getPrice());
}
}
public void buyItem(int itemId) {
if (itemId >= 1 && itemId <= items.length) {
System.out.println("You bought " + items[itemId-1].getName() + "!");
} else {
System.out.println("Invalid item ID!");
}
}
// Main method to run the program...
}
注意:这些示例仅用于教学目的,并且非常基础。一个真正的游戏商城会涉及数据库交互、用户界面设计、错误处理、支付集成等多个方面。