3Sum Closest

Given an array S of n integers, find three integers in S such that the sum is closest to a given number, target. Return the sum of the three integers. You may assume that each input would have exactly one solution.

    For example, given array S = {-1 2 1 -4}, and target = 1.

    The sum that is closest to the target is 2. (-1 + 2 + 1 = 2).

看清楚是计算三个整形数的和返回,不是求最小差值。题目思路和这篇博文说到的一样,只是编码进行适当小的改变。http://blog.csdn.net/huruzun/article/details/38710261
package Three_Sum;

import java.util.Arrays;

public class Solution3 {
    public int threeSumClosest(int[] num, int target) {
        int diff = Integer.MAX_VALUE;
        int temp ;
        int flag = 1;
        Arrays.sort(num);
        for(int i=0;i<num.length-2;i++){
        	temp = twoSumDiff(num, target-num[i], i+1);
        	if(temp ==0){
        		return target;
        	}
        	//diff 是三个数和与目标的差值不带符号。
        	if(Math.abs(temp)<diff){
        		diff = Math.abs(temp);
        		if(temp<0)
        			flag = -1;
        		else {
					flag = 1;
				}
        	}
        }
        // 目标加上差值就为三个最接近数字的和
        return (diff*flag)+target;
    }
    // 返回两个值与给定目标的差值,这个值是由正负之分的。
    public int twoSumDiff(int[]num,int target,int start){
    	 int res = Integer.MAX_VALUE;
    	 int head = start;
    	 int tail = num.length-1;
    	 int flag = 1;
    	 while(head<tail){
    		 int temp = num[head]+num[tail];
    		 if(temp>target){
    			 if(res > Math.abs(temp-target)){
    				 res = Math.abs(temp-target);
    				 flag = 1;
    			 }
    			 tail--;
    		 }else if(temp < target){
    			 if(res > Math.abs(temp-target)){
    				 res = Math.abs(temp-target);
    				 flag = -1;
    			 }
    			 head++;
    		 }
    		 else {
				return 0;
			}
    	 }
    	 return res*flag;
    }
	public static void main(String[] args) {
		int []num = {-1 ,2, 1, -4};
		Solution3 s3 = new Solution3();
		System.out.println(s3.threeSumClosest(num, 1));
	}
}

代码中包含了main函数测试代码。
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#include <stdio.h> #include <string.h> #include <stdlib.h> typedef struct { int no; char info; } VertexType; typedef struct { int edges[MAXV][MAXV]; int n, e; VertexType vexs[MAXV]; } MatGraph; void CreatMat(MatGraph &g, int A[MAXV][MAXV], int n, int e) { int i, j; g.n = n; g.e = e; for (i = 0; i < g.n; i++) for (j = 0; j < g.n; j++) g.edges[i][j] = A[i][j]; } void DispMat(MatGraph g) { int i, j; for (i = 0; i < g.n; i++) { for (j = 0; j < g.n; j++) if (g.edges[i][j] != INF) printf("%4d", g.edges[i][j]); else printf("%4s", "∞"); printf("\n"); } } int Prim(MatGraph g, int v) { int lowcost[MAXV], min, n = g.n, sum; int closest[MAXV], i, j, j; for (i = 0; i < n; i++) { lowcost[i] = g.edges[v][i]; closest[i] = v; } for (i = 1; i < n; i++) { min = INF; for (j = 0; j < n; j++) if (lowcost[j] != 0 && lowcost[j] < min) { min = lowcost[j]; k = j; } printf("\n 城市%d和城市%d之间的最短距离为:%d\n", closest[k] + 1, k + 1, min * 10); sum = sum + min; lowcost[k] = 0; for (j = 0; j < n; j++) if (g.edges[k][j] != 0 && g.edges[k][j] < lowcost[j]) { lowcost[j] = g.edges[k][j]; closest[j] = k; } } return sum; } int main() { int v = 3, k; MatGraph g; int A[MAXV][MAXV] = { {0, 6, 1, 5, INF, INF}, {6, 0, 5, INF, 3, INF}, {1, 5, 0, 5, 6, 4}, {5, INF, 5, 0, INF, 0, 6}, {INF, 3, 6, INF, 0, 6}, {INF, INF, 4, 2, 6, 0} }; int n = 6, e = 10; CreateMat(g, A, n, e); printf("城市连接图的邻接矩阵:\n"); DispMat(g); printf("\n普利姆算法求解结果:\n"); k = Prim(g, 0); printf("\n各个城市之间的总最短距离为:%d千米\n", k * 10); return 1; }改bug
最新发布
06-10

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