OpenGL based UI

OpenGL based UI



Hi everyone,

I am very new to this forum and OpenGL as well. What I am currently
doing is writing an OO C++ wrapper around OpenGL functions.

One thing that I wanted to do was create UI elements rendered in
OpenGL. Does anyone know of any examples that, for example, render a
command button or a user menu in OpenGL. Basically an UI element that
accepts input from the user and methods to find out which UI element
was clicked.

Cheers,
xargy

.


Re: OpenGL based UI




A very good and complete openGL GUI lib:

http://projects.blender.org/projects/ghost/


.


Re: OpenGL based UI



xargon wrote:

Hi everyone,

I am very new to this forum and OpenGL as well. What I am currently
doing is writing an OO C++ wrapper around OpenGL functions.

One thing that I wanted to do was create UI elements rendered in
OpenGL. Does anyone know of any examples that, for example, render a
command button or a user menu in OpenGL. Basically an UI element that
accepts input from the user and methods to find out which UI element
was clicked.

Cheers,
xargy


If you have in mind to create a gui in opengl, take a look to amanith library, for handle curves, paths, tessellations and so on...

Ska - www.amanith.org
.

 


Re: OpenGL based UI



xargon wrote:

Hi everyone,

I am very new to this forum and OpenGL as well. What I am currently
doing is writing an OO C++ wrapper around OpenGL functions.

One thing that I wanted to do was create UI elements rendered in
OpenGL. Does anyone know of any examples that, for example, render a
command button or a user menu in OpenGL. Basically an UI element that
accepts input from the user and methods to find out which UI element
was clicked.

Cheers,
xargy


Hi.

 

Not sure if this is what you are looking for..
http://www.gamedev.net/community/forums/topic.asp?topic_id=325963
.

 


Re: OpenGL based UI



Am 6 Oct 2005 06:30:36 -0700 schrieb xargon:

> Hi everyone,
>
> I am very new to this forum and OpenGL as well. What I am currently
> doing is writing an OO C++ wrapper around OpenGL functions.
>
> One thing that I wanted to do was create UI elements rendered in
> OpenGL. Does anyone know of any examples that, for example, render a
> command button or a user menu in OpenGL. Basically an UI element that
> accepts input from the user and methods to find out which UI element
> was clicked.

Perhaps you think NUI is usefull for you:

http://home.gna.org/ngl/about.html

It does exacly what you like and it's OpenSource. So why programming
something new?

regards
Andreas
.


http://newsgroups.derkeiler.com/Archive/Comp/comp.graphics.api.opengl/2005-10/msg00108.html

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