参考:https://github.com/marcodiiga/lens_distortion_filtering/blob/master/automatic_lens_distortion_filtering.html
http://www.geeks3d.com/20140213/glsl-shader-library-fish-eye-and-dome-and-barrel-distortion-post-processing-filters/2/
http://stackoverflow.com/questions/6199636/formulas-for-barrel-pincushion-distortion