以下是三子棋游戏代码
//test.c
#include "game.h"
void menu()
{
printf(" ----------------------------------------------------------\n");
printf(" | 1.play 0.exit |\n");
printf(" ----------------------------------------------------------\n");
}
void game()
{
char board[ROW][COL] = { 0 };
char ret = 0;
Initboard(board, ROW, COL);
Displayboard(board, ROW, COL);
while (1)
{
PlayerMove(board, ROW, COL);
Displayboard(board, ROW, COL);
ret=IsWin(board, ROW, COL);
if (ret != ' ')
{
break;
}
ComputerMove(board, ROW, COL);
Displayboard(board, ROW, COL);
ret=IsWin(board, ROW, COL);
if (ret != ' ')
{
break;
}
}
//处理结果
if (ret == 'o')
printf("玩家赢!\n");
else if (ret == 'x')
printf("电脑赢!\n");
else if (ret == 'q')
printf("平局!\n");
}
void test()
{
srand((unsigned int)time(NULL));
int input = 0;
do{
menu();
printf("请选择:>");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("请输入正确选项!\n");
Sleep(2000);
system("cls");
break;
}
} while (input);
}
int main()
{
test();
return 0;
}
//game.c
#include "game.h"
void Initboard(char board[ROW][COL], int row, int col)
{
memset(board, ' ', row*col*sizeof(board[0][0]));
}
void Displayboard(char board[ROW][COL], int row, int col)
{
int i = 0;
printf("\n");
for (i = 0; i < row; i++)
{
printf(" %c | %c | %c \n",board[i][0],board[i][1],board[i][2]);
if (i<(row-1))
printf("---|---|---\n");
}
printf("\n");
}
void PlayerMove(char board[ROW][COL], int row, int col)
{
int x = 0, y = 0;
printf("玩家走:\n");
while (1)
{
printf("请输入坐标:>");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = 'o';
break;
}
else
{
printf("坐标已经被占用\n");
}
}
else
{
printf(" -----------------------\n");
printf("| 警告!坐标非法! |\n");
printf(" -----------------------\n");
}
}
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
int x = 0, y = 0;
printf("电脑走:\n");
while (1)
{
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = 'x';
break;
}
}
}
int IsFull(char board[ROW][COL], int row, int col)
{
int i = 0, j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
char IsWin(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ')
{
return board[i][0];
}
}
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ')
{
return board[0][i];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
{
return board[1][1];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
{
return board[1][1];
}
if (IsFull(board, row, col))
{
return 'q'; //平局
}
return ' '; //游戏继续
}
//game.h
#ifndef __GAME_H__
#define __GAME_H__
#include <string.h>
#include <stdlib.h>
#include <time.h>
#include <stdio.h>
#include <windows.h>
#define ROW 3
#define COL 3
void Displayboard(char board[ROW][COL], int row, int col);
void Initboard(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);
char IsWin(char board[ROW][COL], int row, int col);
#endif
以下是游戏运行截图
该游戏代码敲写过程如下:
1.先制作出游戏彩带界面
2.打印出棋盘
3.考虑如何落子
1)玩家落子,应考虑如何输入坐标来实现落子,且要判断棋盘是否已满。在落子后需要判断游戏结果是赢是输还是平局。
2)电脑落子,需要引用rand()来自动生成电脑落子坐标,且同样需要判断棋盘是否已满以及游戏输赢状态。