三子棋小游戏

#ifndef __GAME_H__
#define __GAME_H__
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define ROWS 3
#define COLS 3
void init_board(char board[ROWS][COLS], int row, int col);
void display_board(char board[ROWS][COLS], int row, int col);
void player_move(char board[ROWS][COLS], int row, int col);
void computer_move(char board[ROWS][COLS], int row, int col);
char check_win(char board[ROWS][COLS], int row, int col);
#endif
#include "game.h"
void init_board(char board[ROWS][COLS], int row, int col)
{
	memset(board,' ',row*col*sizeof(char));
}
void display_board(char board[ROWS][COLS], int row, int col)
{
	int i = 0;
	for(i=0;i<row;i++)
	{
		printf(" %c | %c | %c \n",board[i][0],board[i][1],board[i][2]);
			if(i!=2)
		printf("---|---|---\n");
	}
}
void player_move(char board[ROWS][COLS], int row, int col)
{
	while(1)
	{
	int x,y;
	printf("请输入坐标\n");
	scanf_s("%d%d",&x,&y);
	x-=1;
	y-=1;
	if(((x>=0)&&(x<=2))&&((y>=0)&&(y<=2)))
	{
		if(board[x][y]==' ')
		{
			board[x][y]='X';
			break;
		}
		else
			printf("下标错误,请重新输入\n");
	}
	else
		printf("下标错误,请重新输入\n");
	}
}
void computer_move(char board[ROWS][COLS], int row, int col)
{
	while(1)
	{
	int x = rand()%3;
	int y = rand()%3;
	if(board[x][y]==' ')
	{
		board[x][y]='0';
		break;
	}
	}
}
static int is_full(char board[ROWS][COLS], int row, int col)
{
	int i = 0;
	int j = 0;
	for(i=0;i<row;i++)
	{
		for(j=0;j<col;j++)
		{
			if(board[i][j]==' ')
				return 0;
		}
	}
	return 1;
}
char check_win(char board[ROWS][COLS], int row, int col)
{
int i = 0;
for(i=0;i<row;i++)
{
	if((board[i][0]==board[i][1])
		&&(board[i][1]==board[i][2])
		&&(board[i][1]!=' '))
		return board[i][1];
}
for(i=0;i<col;i++)
{
	if((board[0][i]==board[1][i])
		&&(board[1][i]==board[2][i])
		&&(board[1][i]!=' '))
		return board[1][i];
}
if((board[0][0]==board[1][1])
   &&(board[1][1]==board[2][2])
   &&(board[1][1]!=' '))
   return board[1][1];
if((board[0][2]==board[1][1])
   &&(board[1][1]==board[2][0])
   &&(board[1][1]!=' '))
   return board[1][1];
if(is_full(board,row,col))
	return 'q';
return ' ';
}
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#include"game.h"
void game()
{
	char board[ROWS][COLS];
	char ret = 0;
	init_board(board, ROWS, COLS);
	display_board(board, ROWS, COLS);
	srand((unsigned int)time(NULL));
	while(1)
	{
		player_move(board,ROWS,COLS);
		ret = check_win(board,ROWS,COLS);
		if(ret!=' ')
			break;
		display_board(board, ROWS, COLS);
		computer_move(board, ROWS, COLS);
		ret = check_win(board,ROWS,COLS);
		if(ret!=' ')
			break;
		display_board(board, ROWS, COLS);
	}
	if(ret=='X')
		printf("玩家赢\n");
	else if(ret=='0')
		printf("电脑赢\n");
	else if(ret=='q')
		printf("平局\n");
	display_board(board, ROWS, COLS);
}
void menu()
{
	printf("1.play\n");
	printf("0.exit\n");
}
int main()
{
	int input = 0;
	do
	{
	menu();
	printf("请选择\n");
	scanf_s("%d",&input);
	switch(input)
	{
	case 1:
		game();
		break;
	case 0:
		break;
	default:
		printf("选择错误\n");
		break;
	}
	}while(input);
return 0;
}



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