最近在做图像相关的一些东西,但是由于之前没有接触过,比如图像的灰度,图像的亮度等等概念都不清楚,
故而有需求需要HSL转RGB 和RGB转HSL
特地百度和必应了一番,搜索了一些资料。简单的做一下记录,便于以后翻阅
首先要了解HSL,具体HSL模型请百度,这里不再做具体的介绍,本文只做一个简单的介绍
//C# HSL转RGB
public Color HslToRgb(double Hue, double Saturation, double Lightness)
{
if (Hue < 0) Hue = 0.0;
if (Saturation < 0) Saturation = 0.0;
if (Lightness < 0) Lightness = 0.0;
if (Hue >= 360) Hue = 359.0;
if (Saturation > 255) Saturation = 255;
if (Lightness > 255) Lightness = 255;
Saturation = Saturation / 255.0;
Lightness = Lightness / 255.0;
double C = (1 - Math.Abs(2 * Lightness - 1)) * Saturation;
double hh = Hue / 60.0;
double X = C * (1 - Math.Abs(hh % 2 - 1));
double r = 0, g = 0, b = 0;
if (hh >= 0 && hh < 1)
{
r = C;
g = X;
}
else if (hh >= 1 && hh < 2)
{
r = X;
g = C;
}
else if (hh >= 2 && hh < 3)
{
g = C;
b = X;
}
else if (hh >= 3 && hh < 4)
{
g = X;
b = C;
}
else if (hh >= 4 && hh < 5)
{
r = X;
b = C;
}
else
{
r = C;
b = X;
}
double m = Lightness - C / 2;
r += m;
g += m;
b += m;
r = r * 255.0;
g = g * 255.0;
b = b * 255.0;
r = Math.Round(r);
g = Math.Round(g);
b = Math.Round(b);
return System.Drawing.Color.FromArgb((int)r, (int)g, (int)b);
}
//C# RGB转HSL
public void RGBToHSL(Color AColor, ref double H, ref double S, ref double L)
{
double r = AColor.R;
double g = AColor.G;
double b = AColor.B;
if (r < 0) r = 0;
if (g < 0) g = 0;
if (b < 0) b = 0;
if (r > 255) r = 255;
if (g > 255) g = 255;
if (b > 255) b = 255;
r = r / 255;
g = g / 255;
b = b / 255;
double M = Math.Max(Math.Max(r, g), b);
double m = Math.Min(Math.Min(r, g), b);
double d = M - m;
if (d == 0) H = 0;
else if (M == r) H = ((g - b) / d) % 6;
else if (M == g) H = (b - r) / d + 2;
else H = (r - g) / d + 4;
H *= 60;
if (H < 0) H += 360;
L = (M + m) / 2;
if (d == 0)
S = 0;
else
S = d / (1 - Math.Abs(2 * L - 1)); //如果放大或者缩小 乘以或者除以相应的倍数
S = S * 255;
L = L * 255;
//document.calcform.h.value = h.toFixed(0);
//document.calcform.s.value = s.toFixed(1);
//document.calcform.l.value = l.toFixed(1); //四舍五入的位数
//document.calcform.color.style.backgroundColor = '#' + hex;
}
Bitmap bm = new Bitmap(strSourcePath);
int nWidth = bm.Width;
int nHeight = bm.Height;
System.Drawing.Color cl;
int nA,nR, nG, nB;
double dH = 0, dS = 0, dL = 0;
for (int x = 0; x < nWidth; x++)
{
for (int y = 0; y < nHeight; y++)
{
cl = bm.GetPixel(x, y);
nA = cl.A;
nR = cl.R;
nG = cl.G;
nB = cl.B;
RGBToHSL(System.Drawing.Color.FromArgb(nA, nR, nG,nB), ref dH, ref dS, ref dL);
dL = dirNew[Convert.ToInt32(dL)];
cl = HslToRgb(dH, dS, dL); ;
bm.SetPixel(x, y, cl);
}
}
bm.Save(strDesPath);
bm.Dispose();