Swin_Unet核心代码

超参数epoch=200,batch_size=24(原paper),如果您没有足够的GPU内存,可以将bacth_size减少到12或6以节省内存。

import torch
from torch import nn


def no_weight_decay():
    return {'absolute_pos_embed'}


def no_weight_decay_keywords():
    return {'relative_position_bias_table'}


def _init_weights(m):
    if isinstance(m, nn.Linear):
        trunc_normal_(m.weight, std=.02)
        if isinstance(m, nn.Linear) and m.bias is not None:
            nn.init.constant_(m.bias, 0)
    elif isinstance(m, nn.LayerNorm):
        nn.init.constant_(m.bias, 0)
        nn.init.constant_(m.weight, 1.0)


class Swin_Unet(nn.Module):
    def __init__(self, img_size, patch_size, in_channels, num_classes,
                 embed_dim, depths, num_heads,
                 window_size, mlp_ratio, qkv_bias, qk_scale,
                 drop_rate, attn_drop_rate, drop_path_rate):
        super().__init__()

        self.num_classes = num_classes
        self.num_layers = len(depths)
        self.embed_dim = embed_dim
        self.num_features = int(embed_dim * 2 ** (self.num_layers - 1))
        self.num_features_up = int(embed_dim * 2)
        self.mlp_ratio = mlp_ratio

        # patch partition 和 linear embedding

        # split image into non-overlapping patches
        self.patch_embed = PatchEmbed(
            img_size=img_size, patch_size=patch_size, in_channels=in_channels, embed_dim=embed_dim,
            norm_layer=nn.LayerNorm)
        patches_resolution = self.patch_embed.patches_resolution
        self.patches_resolution = patches_resolution
        # absolute position embedding,
        self.pos_drop = nn.Dropout(p=drop_rate)
        # stochastic depth
        dpr = [x.item() for x in torch.linspace(0, drop_path_rate, sum(depths))]

        # build encoderStages and bottleneck layers,每个BasicLayer包含两个Swin Transformer Block和一个下采样
        self.layers = nn.ModuleList()
        for i_layer in range(self.num_layers):
            layer = BasicLayer(dim=int(embed_dim * 2 ** i_layer),
                               input_resolution=(patches_resolution[0] // (2 ** i_layer),
                                                 patches_resolution[1] // (2 ** i_layer)),
                               depth=depths[i_layer],
                               num_heads=num_heads[i_layer],
                               window_size=window_size,
                               mlp_ratio=self.mlp_ratio,
                               qkv_bias=qkv_bias, qk_scale=qk_scale,
                               drop=drop_rate, attn_drop=attn_drop_rate,
                               drop_path=dpr[sum(depths[:i_layer]):sum(depths[:i_layer + 1])],
                               norm_layer=nn.LayerNorm,
                               downsample=PatchMerging if (i_layer < self.num_layers - 1) else None) # bottleneck没有下采样
            self.layers.append(layer)

        # build decoder layers,解码器每个Stage
        self.layers_up = nn.ModuleList()
        self.concat_back_dim = nn.ModuleList()
        for i_layer in range(self.num_layers):
            concat_linear = nn.Linear(2 * int(embed_dim * 2 ** (self.num_layers - 1 - i_layer)),
                                      int(embed_dim * 2 ** (
                                              self.num_layers - 1 - i_layer))) if i_layer > 0 else nn.Identity()
            if i_layer == 0:
                layer_up = PatchExpand(
                    input_resolution=(patches_resolution[0] // (2 ** (self.num_layers - 1 - i_layer)),
                                      patches_resolution[1] // (2 ** (self.num_layers - 1 - i_layer))),
                    dim=int(embed_dim * 2 ** (self.num_layers - 1 - i_layer)), dim_scale=2, norm_layer=norm_layer)
            else:
                layer_up = BasicLayer_up(dim=int(embed_dim * 2 ** (self.num_layers - 1 - i_layer)),
                                         input_resolution=(
                                             patches_resolution[0] // (2 ** (self.num_layers - 1 - i_layer)),
                                             patches_resolution[1] // (2 ** (self.num_layers - 1 - i_layer))),
                                         depth=depths[(self.num_layers - 1 - i_layer)],
                                         num_heads=num_heads[(self.num_layers - 1 - i_layer)],
                                         window_size=window_size,
                                         mlp_ratio=self.mlp_ratio,
                                         qkv_bias=qkv_bias, qk_scale=qk_scale,
                                         drop=drop_rate, attn_drop=attn_drop_rate,
                                         drop_path=dpr[sum(depths[:(self.num_layers - 1 - i_layer)]):sum(
                                             depths[:(self.num_layers - 1 - i_layer) + 1])],
                                         norm_layer=nn.LayerNorm,
                                         upsample=PatchExpand if (i_layer < self.num_layers - 1) else None)
            self.layers_up.append(layer_up)
            self.concat_back_dim.append(concat_linear)

        self.norm = nn.LayerNorm(self.num_features)
        self.norm_up = nn.LayerNorm(self.embed_dim)

        self.up = FinalPatchExpand_X4(input_resolution=(img_size // patch_size, img_size // patch_size),
                                      dim_scale=4, dim=embed_dim)
        self.output = nn.Conv2d(in_channels=embed_dim, out_channels=self.num_classes, kernel_size=1, bias=False)

        self.apply(_init_weights)

    # Encoder and Bottleneck
    def forward_features(self, x):
        x = self.patch_embed(x)
        if self.ape:
            x = x + self.absolute_pos_embed
        x = self.pos_drop(x)
        x_down_sample = []

        for layer in self.layers:
            x_down_sample.append(x)
            x = layer(x)

        x = self.norm(x)  # B L C

        return x, x_down_sample

    # Decoder and Skip connection
    def forward_up_features(self, x, x_down_sample):
        for inx, layer_up in enumerate(self.layers_up):
            if inx == 0:
                x = layer_up(x)
            else:
                x = torch.cat([x, x_down_sample[3 - inx]], -1)
                x = self.concat_back_dim[inx](x)
                x = layer_up(x)

        x = self.norm_up(x)  # B L C

        return x

    def up_x4(self, x):
        H, W = self.patches_resolution
        B, L, C = x.shape
        assert L == H * W, "input features has wrong size"

        x = self.up(x)
        x = x.view(B, 4 * H, 4 * W, -1)
        x = x.permute(0, 3, 1, 2)  # B,C,H,W
        x = self.output(x)

        return x

    def forward(self, x):
        x, x_down_sample = self.forward_features(x)
        x = self.forward_up_features(x, x_down_sample)
        x = self.up_x4(x)

        return x

    def flops(self):
        flops = 0
        flops += self.patch_embed.flops()
        for i, layer in enumerate(self.layers):
            flops += layer.flops()
        flops += self.num_features * self.patches_resolution[0] * self.patches_resolution[1] // (2 ** self.num_layers)
        flops += self.num_features * self.num_classes
        return flops

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