+(CCScene *) scene
{
// 'scene' is an autorelease object.
CCScene *scene = [CCScene node];
// 'layer' is an autorelease object.
HelloWorldLayer *layer = [HelloWorldLayer node];
// add layer as a child to scene
[scene addChild: layer];
CCSprite *background = [CCSprite spriteWithFile:@"Default.png"];
background.anchorPoint=ccp(0, 0);
[layer addChild:background z:-1];
// return the scene
return scene;
}
// on "init" you need to initialize your instance
-(id) init
{
// always call "super" init
// Apple recommends to re-assign "self" with the "super's" return value
if( (self=[super init]) ) {
CCSprite *head = [CCSprite spriteWithFile:@"head.png"];
head.position=ccp(200, 200);
[self addChild:head];
}
return self;
}