//用户名
private var editUsername : String;
//密码
private var editPassword : String;
//提示信息
private var editShow : String;
function Start()
{
editShow = "canyou请您输入正确正确的用户名与密码我是公子白大哥";
editUsername = "请输入用户名";
editPassword = "请输入密码";
}
function OnGUI ()
{
//显示提示信息内容
GUI.Label(Rect(10, 10, Screen.width, Screen.height), editShow);
//
if (GUI.Button(Rect(10,120,100,30),"登录"))
{
//点击按钮修改提示信息
editShow = "您输入的用户名为 :" + editUsername + " 您输入的密码为:"+ editPassword;
}
//编辑框提示信息
GUI.Label(Rect(10, 40, 50, 30), "用户名");
GUI.Label(Rect(10, 80, 50, 30), "密码:");
//获取输入框输入的内容
editUsername = GUI.TextField (Rect (60, 40, 200, 30), editUsername, 15);
editPassword = GUI.PasswordField (Rect (60, 80, 200, 30), editPassword, "*"[0],15);
}
private var editUsername : String;
//密码
private var editPassword : String;
//提示信息
private var editShow : String;
function Start()
{
editShow = "canyou请您输入正确正确的用户名与密码我是公子白大哥";
editUsername = "请输入用户名";
editPassword = "请输入密码";
}
function OnGUI ()
{
//显示提示信息内容
GUI.Label(Rect(10, 10, Screen.width, Screen.height), editShow);
//
if (GUI.Button(Rect(10,120,100,30),"登录"))
{
//点击按钮修改提示信息
editShow = "您输入的用户名为 :" + editUsername + " 您输入的密码为:"+ editPassword;
}
//编辑框提示信息
GUI.Label(Rect(10, 40, 50, 30), "用户名");
GUI.Label(Rect(10, 80, 50, 30), "密码:");
//获取输入框输入的内容
editUsername = GUI.TextField (Rect (60, 40, 200, 30), editUsername, 15);
editPassword = GUI.PasswordField (Rect (60, 80, 200, 30), editPassword, "*"[0],15);
}