public class Vital : ModifiedStat {
private int _curValue;
public Vital () {
_curValue = 0;
ExpToLevel = 40;
LevelModifier = 1.1f;
}
public int CurValue {
get{
if (_curValue > AdjustedBaseValue)
_curValue = AdjustedBaseValue;
return _curValue;
}
set{_curValue = value;}
}
}
public enum VitalName {
Health,
Energy,
Mana
}
Vital.cs
最新推荐文章于 2023-04-18 17:23:25 发布