Table1: Basic Comparison between Dx9 and Dx10
Figure1: Direct 8/9 Pipeline Compared to DX10 Pipeline
Figure2: An Example of DX9 Pipeline
Figure3: Vertex and Pixel Shader Resource Utilization for Different Application
Figure4: Unified Shader Model (left) Compared to Basic DX10 Pipeline
Figure5: Unified Shader Utilized for Different Shader Types