定义:简单工厂模式属于创建型模式又叫做静态工厂方法模式,它属于类创建型模式。在简单工厂模式中,可以根据参数的不同返回不同类的实例。
优点:1.统一了管理,可以通过参数进行模块的方法调用
2.工厂类中包含了必要的逻辑判断,根据客户端的选择条件动态实例化相关的类,对于客户端来说,去除了与具体产品的依赖
缺点:是每次增加一种新的算法都要去修改Main和工厂中的方法,不是不断叠加升级的
注意事项:1.在使用时类方法的重写要在父类中值被改变前执行,否则改变的是父类中的数值,对子类无效,会导致结果不正确
使用时机:在不需要知道具体实现,又要使用整个功能模块时用。例如有限状态机一些使用时机。
class Program
{
static void Main(string[] args)
{
Operation oper;
Console.WriteLine("请输入第一个数字");
double saveNumberA = double.Parse(Console.ReadLine());
Console.WriteLine("请输入运算符号");
oper = OperationFactory.createOperate(Console.ReadLine());
Console.WriteLine("请输入第二个数字");
oper.NumberA = saveNumberA;
oper.NumberB = double.Parse(Console.ReadLine());
double result = oper.GetResult();
Console.WriteLine(result);
Console.ReadLine();
}
}
class OperationFactory
{
public static Operation createOperate(string operate)
{
Operation oper = null;
switch (operate)
{
case "+":
oper = new OperationAdd();
break;
case "-":
oper = new OperationSub();
break;
case "*":
oper = new OperationMul();
break;
case "/":
oper = new OperationDiv();
break;
}
return oper;
}
}
class Operation
{
private double _numberA = 0;
private double _numberB = 0;
public double NumberA
{
get { return _numberA; }
set { _numberA = value; }
}
public double NumberB
{
get { return _numberB; }
set { _numberB = value; }
}
public virtual double GetResult()
{
double result = 0;
return result;
}
}
class OperationAdd : Operation
{
public override double GetResult()
{
double result = 0;
result = NumberA + NumberB;
return result;
}
}
class OperationSub : Operation
{
public override double GetResult()
{
double result = 0;
result = NumberA - NumberB;
return result;
}
}
class OperationMul : Operation
{
public override double GetResult()
{
double result = 0;
result = NumberA * NumberB;
return result;
}
}
class OperationDiv : Operation
{
public override double GetResult()
{
double result = 0;
if (NumberB == 0)
throw new Exception("除数不能为0.");
result = NumberA / NumberB;
return result;
}
}
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