原题网址:https://leetcode.com/problems/serialize-and-deserialize-bst/
Serialization is the process of converting a data structure or object into a sequence of bits so that it can be stored in a file or memory buffer, or transmitted across a network connection link to be reconstructed later in the same or another computer environment.
Design an algorithm to serialize and deserialize a binary search tree. There is no restriction on how your serialization/deserialization algorithm should work. You just need to ensure that a binary search tree can be serialized to a string and this string can be deserialized to the original tree structure.
The encoded string should be as compact as possible.
Note: Do not use class member/global/static variables to store states. Your serialize and deserialize algorithms should be stateless.
方法:采用二进制数据格式进行序列化和反序列化。
/**
* Definition for a binary tree node.
* public class TreeNode {
* int val;
* TreeNode left;
* TreeNode right;
* TreeNode(int x) { val = x; }
* }
*/
public class Codec {
private void code(TreeNode node, StringBuilder coded) {
if (node == null) return;
char flag = (char)0;
if (node.left != null) flag |= (char)1;
if (node.right != null) flag |= (char)2;
coded.append(flag);
for(int i = 0, val = node.val; i < 4; i++, val >>>= 8) {
coded.append((char)(val & 0xff));
}
code(node.left, coded);
code(node.right, coded);
}
private TreeNode decode(String data, int[] pos) {
if (pos[0] >= data.length()) return null;
char flag = data.charAt(pos[0]++);
int val = 0;
for(int i = 0; i < 4; i++) {
val |= (data.charAt(pos[0]++) << (i * 8));
}
TreeNode node = new TreeNode(val);
if ((flag & 1) != 0) {
node.left = decode(data, pos);
}
if ((flag & 2) != 0) {
node.right = decode(data, pos);
}
return node;
}
// Encodes a tree to a single string.
public String serialize(TreeNode root) {
if (root == null) return "";
StringBuilder coded = new StringBuilder();
code(root, coded);
return coded.toString();
}
// Decodes your encoded data to tree.
public TreeNode deserialize(String data) {
return decode(data, new int[] {0});
}
}
// Your Codec object will be instantiated and called as such:
// Codec codec = new Codec();
// codec.deserialize(codec.serialize(root));