//单指单击 UITapGestureRecognizer *singleFingerOne = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleSingleFingerEvent:)]; singleFingerOne.numberOfTouchesRequired = 1; //手指数 singleFingerOne.numberOfTapsRequired = 1; //tap次数 singleFingerOne.delegate = self; //单指双击 UITapGestureRecognizer *singleFingerTwo = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleSingleFingerEvent:)]; singleFingerTwo.numberOfTouchesRequired = 1; singleFingerTwo.numberOfTapsRequired = 2; singleFingerTwo.delegate = self; //双指单击 UITapGestureRecognizer *doubleFingerOne = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleDoubleFingerEvent:)]; doubleFingerOne.numberOfTouchesRequired = 2; doubleFingerOne.numberOfTapsRequired = 1; doubleFingerOne.delegate = self; UITapGestureRecognizer *doubleFingerTwo = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleDoubleFingerEvent:)]; doubleFingerTwo.numberOfTouchesRequired = 2; doubleFingerTwo.numberOfTapsRequired = 2; doubleFingerTwo.delegate = self; //如果不加下面的话,当单指双击时,会先调用单指单击中的处理,再调用单指双击中的处理 [singleFingerOne requireGestureRecognizerToFail:singleFingerTwo]; //同理双指亦是如此 [doubleFingerOne requireGestureRecognizerToFail:doubleFingerTwo]; [self.view addGestureRecognizer:singleFingerOne]; [self.view addGestureRecognizer:singleFingerTwo]; [self.view addGestureRecognizer:doubleFingerOne]; [self.view addGestureRecognizer:doubleFingerTwo]; [singleFingerOne release]; [singleFingerTwo release]; [doubleFingerOne release]; [doubleFingerTwo release];
处理事件的方法,代码:
//处理单指事件 - (void)handleSingleFingerEvent:(UITapGestureRecognizer *)sender { if (sender.numberOfTapsRequired == 1) { //单指单击 NSLog(@"单指单击"); }else if(sender.numberOfTapsRequired == 2){ //单指双击 NSLog(@"单指双击"); } } //处理双指事件 - (void)handleDoubleFingerEvent:(UITapGestureRecognizer *)sender { if (sender.numberOfTapsRequired == 1) { //双指单击 NSLog(@"双指单击"); }else if(sender.numberOfTapsRequired == 2){ //双指双击 NSLog(@"双指双击"); } }
将相应代码复制到你的工程中即可使用,由于代码中已经有详细的解释说明,这里就不在重复解释了。
代码中只是列举了单指与双指对于单击或多击的处理,同理多指的操作需修改numberOfTouchesRequired属性,对点击的次数需修改numberOfTapsRequired属性。
对于其他手势例如UISwipeGestureRecognizer