http://crazyjvm.iteye.com/blog/1693757 文中提到相关超时问题,但是又出现了一个问题,我把min和max都设置成了180000,但是仍然出现了以下的异常信息:
Client session timed out, have not heard from server in 154339ms for sessionid 0x13a3f7732340003 ...
Client session timed out, have not heard from server in 167805ms for sessionid 0x13a3f7732340000 ...
我们循着这个异常定位到:ClientCnxn.java
又看到zk存在如下信息:
Established session 0x13a3f773235011b with negotiated timeout 180000 for client /x.x.x.x:49702
这说明我们的配置的确起效果了。那为何还会超时呢,下面几段代码可能会解答这个问题:
异常信息在这里抛出:
if (to <= 0) {
throw new SessionTimeoutException(
"Client session timed out, have not heard from server in "
+ idleRecv + "ms"
+ " for sessionid 0x"
+ Long.toHexString(sessionId));
}
而这段代码在:
/**
* This class services the outgoing request queue and generates the heart
* beats. It also spawns the ReadThread.
*/
class SendThread extends Thread {
//....
}
我们可以看到这个类负责维护发信息并且维护心跳,接着往下看这个类中的关键代码,
readTimeout = negotiatedSessionTimeout * 2 / 3; //我们设置了180s, 那这个值就是120s
connectTimeout = negotiatedSessionTimeout / serverAddrs.size();
long now = System.currentTimeMillis();
long lastHeard = now;
long lastSend = now;
while (zooKeeper.state.isAlive()) {
try {
if (sockKey == null) {
// don't re-establish connection if we are closing
if (closing) {
break;
}
startConnect();
lastSend = now;
lastHeard = now;
}
int idleRecv = (int) (now - lastHeard);
int idleSend = (int) (now - lastSend);
int to = readTimeout - idleRecv; //答案就在这行,readTimeout,上面提到120s
if (zooKeeper.state != States.CONNECTED) {
to = connectTimeout - idleRecv;
}
if (to <= 0) {
throw new SessionTimeoutException(
"Client session timed out, have not heard from server in "
+ idleRecv + "ms"
+ " for sessionid 0x"
+ Long.toHexString(sessionId));
}
假如我没有分析错的话,那么就是这个原因了。
此外lease和rpc也会可能超时,这个等下次再简单结合代码具体谈。