#include<iostream>
#include<windows.h>
#include<conio.h>
#include<algorithm>
#include<cmath>
#include<vector>
#include<stdio.h>
#include<iostream>
#include<string>
#include<cstring>
#include<windows.h>
#include<conio.h>
#include<cstdlib>
#include<ctime>
#include<fstream>
using namespace std;
void gotoxy(int y,int x)
{
COORD coord;
coord.X=x;
coord.Y=y;
HANDLE a=GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleCursorPosition(a,coord);
}
void bukakeqingping(){
gotoxy(0,0);
for (int i = 0; i < 70; i++) {
cout << " " << endl;
}
gotoxy(0,0);
}
void color(int a)//打印颜色
{
/*亮白*/ if(a==0) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE);
/*蓝色*/ if(a==1) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN|FOREGROUND_BLUE);
/*绿色*/ if(a==2) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN);
/*紫色*/ if(a==3) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_BLUE);
/*红色*/ if(a==4) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED);
/*黄色*/ if(a==5) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN);
/*深蓝色*/ if(a==6) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_BLUE);
/*土黄色or金黄色*/ if(a==7) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_RED|FOREGROUND_GREEN);
/*灰色接近白*/ if(a==8) SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE);
}
long long numberaio(string n){
for (int i = 0; i < 100000; i++) {
if(n[i]=='\0')
{
return i;
}
}
}
void coutAIO(string b,int truefalse0 = 1,bool truefalse1 = 1,bool truefalse3 = 0){
int i=0,s=0;
long long a=numberaio(b);
while(a!=0){
s=rand()%9;
if(a!=0&&s==0)
{
color(0);
cout << b[i];
a--;
i++;
}
if(a!=0&&s==1)
{
color(1);
cout << b[i];
a--;
i++;
}
if(a!=0&&s==2)
{
color(2);
cout << b[i];
a--;
i++;
}
if(a!=0&&s==3)
{
color(3);
cout << b[i];
a--;
i++;
if(truefalse0!=false){
Sleep(20);
}
}
if(a!=0&&s==4)
{
color(4);
cout << b[i];
a--;
i++;
}
if(a!=0&&s==5)
{
color(5);
cout << b[i];
a--;
i++;
}
if(a!=0&&s==6)
{
color(6);
cout << b[i];
a--;
i++;
}
if(a!=0&&s==7)
{
color(7);
cout << b[i];
a--;
i++;
}
if(a!=0&&s==8)
{
color(8);
cout << b[i];
a--;
i++;
}
if(truefalse0 ==1){
Sleep(10);
}
if(truefalse0 ==2){
Sleep(20);
}
if(truefalse0 ==3){
Sleep(40);
}
if(truefalse0 ==4){
Sleep(100);
}
if(truefalse0 ==5){
Sleep(300);
}
if(truefalse0 ==6){
Sleep(1000);
}
if(truefalse0 ==100){
Sleep(1);
}
}
if(truefalse1!=false){
cout << endl;
}
if(truefalse3!=false){
getch();
bukakeqingping();
}
}
void start(int n)
{
int g=n;
system("cls");
Sleep(1000);
gotoxy(0,0);
for (int i=1;i<=n; i++)
{
for (int i=1;i<=g; i++)
{
coutAIO("▓▓▓",0,0);
}
cout<<endl;
}
coutAIO("华丽!!",4);
Sleep(5000);
system("cls");
Sleep(5000);
}
像素画第一篇C++
最新推荐文章于 2022-10-15 15:15:10 发布