1.声明变量与鼠标事件
QPoint move_point; //移动的距离
bool mouse_press; //鼠标按下
//鼠标按下事件
void mousePressEvent(QMouseEvent *event);
//鼠标释放事件
void mouseReleaseEvent(QMouseEvent *event);
//鼠标移动事件
void mouseMoveEvent(QMouseEvent *event);
2.定义鼠标事件
void LoginDialog::mousePressEvent(QMouseEvent *event)
{
if(event->button() == Qt::LeftButton)
{
mouse_press = true;
//鼠标相对于窗体的位置(或者使用event->globalPos() - this->pos())
move_point = event->pos();;
}
}
//=======================================================
void LoginDialog::mouseMoveEvent(QMouseEvent *event)
{
//若鼠标左键被按下
if(mouse_press)
{
//鼠标相对于屏幕的位置
QPoint move_pos = event->globalPos();
//移动主窗体位置
this->move(move_pos - move_point);
}
}
//=======================================================
void LoginDialog::mouseReleaseEvent(QMouseEvent *event)
{
//设置鼠标为未被按下
mouse_press = false;
}