html 3D球状旋转标签云文字云效果

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想想一个球状的结构上面挂满了很多的标签,然后把我们要学习的内容或者是名字等3D的形式展现出来,还是非常炫酷的,这种形式的展示可能有一个名字叫做3D标签云,出于兴趣去找了一个这样的代码效果还是很可以的,给大家展示一把:

在线demo地址 

废话不多说,主要源代码如下:

index.html

<!DOCTYPE html>
<html lang="en">

<head>
  <meta charset="utf-8" />
  <meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no" />
 
  <!-- Bootstrap CSS -->
  <link href="https://cdn.jsdelivr.net/npm/bootstrap@5.0.0-beta1/dist/css/bootstrap.min.css" rel="stylesheet"
    integrity="sha384-giJF6kkoqNQ00vy+HMDP7azOuL0xtbfIcaT9wjKHr8RbDVddVHyTfAAsrekwKmP1" crossorigin="anonymous">

    <style>
      html,body{
        background-color: #060b1b;
        /* background-color: #0a192f; */
      }
    </style>
 
 

</head>

<body id="bodyid">

 
  <!-- skills 3d-->
  <section style="height: 600px;width: 100%;" id="skills" class="py-5">
    <!-- <p class="h1 mytitle pb-3">skills</p> -->
    <div id='holder'></div>
  </section>


  <!-- needful scripts -->
  <!-- Bootstrap core JS-->
  <script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.5.1/jquery.min.js"></script>
  <script src="https://cdn.jsdelivr.net/npm/bootstrap@4.5.3/dist/js/bootstrap.bundle.min.js"></script>
  <!-- Third party plugin JS-->
  <script src="https://cdnjs.cloudflare.com/ajax/libs/jquery-easing/1.4.1/jquery.easing.min.js"></script>

  <!-- cloud -->
  <script src='plugins/cloud/jquery.svg3dtagcloud.min.js'></script>
  <!-- main script file -->
  <script src="js/scripts.js"></script>

</body>

</html>

jquery.svg3dtagcloud.js

/*
Copyright (c) 2017 Niklas Knaack

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/

( function() {

    function SVG3DTagCloud( element, params ) {

        var settings = {

            entries: [],
            width: 480,
            height: 480,
            radius: '70%',
            radiusMin: 75,
            bgDraw: true,
            bgColor: '#000',
            opacityOver: 1.00,
            opacityOut: 0.05,
            opacitySpeed: 6,
            fov: 800,
            speed: 2,
            fontFamily: 'Arial, sans-serif',
            fontSize: '15',
            fontColor: '#fff',
            fontWeight: 'normal',//bold
            fontStyle: 'normal',//italic 
            fontStretch: 'normal',//wider, narrower, ultra-condensed, extra-condensed, condensed, semi-condensed, semi-expanded, expanded, extra-expanded, ultra-expanded
            fontToUpperCase: false,
            tooltipFontFamily: 'Arial, sans-serif',
            tooltipFontSize: '15',
            tooltipFontColor: '#fff',
            tooltipFontWeight: 'normal',//bold
            tooltipFontStyle: 'normal',//italic 
            tooltipFontStretch: 'normal',//wider, narrower, ultra-condensed, extra-condensed, condensed, semi-condensed, semi-expanded, expanded, extra-expanded, ultra-expanded
            tooltipFontToUpperCase: false,
            tooltipTextAnchor: 'left',
            tooltipDiffX: 0,
            tooltipDiffY: 10

        };
            
        //---

        if ( params !== undefined )
            for ( var prop in params )
                if ( params.hasOwnProperty( prop ) && settings.hasOwnProperty( prop ) )
                    settings[ prop ] = params[ prop ];

        //---

        if ( !settings.entries.length )
            return false;

        //---

        var entryHolder = [];
        var tooltip;

        var radius;
        var diameter;

        var mouseReact = true;
        var mousePos = { x: 0, y: 0 };

        var center2D;
        var center3D = { x: 0, y: 0, z: 0 };

        var speed = { x: 0, y: 0 };

        var position = { sx: 0, cx: 0, sy: 0, cy: 0 };

        var MATHPI180 = Math.PI / 180;

        var svg;
        var svgNS = 'http://www.w3.org/2000/svg';

        var bg;

        //---

        function init() {

            svg = document.createElementNS( svgNS, 'svg' );
            svg.addEventListener( 'mousemove', mouseMoveHandler );

            element.appendChild( svg );

            if ( settings.bgDraw ) {
        
                bg = document.createElementNS( svgNS, 'rect' );
                bg.setAttribute( 'x', 0 );
                bg.setAttribute( 'y', 0 );
                bg.setAttribute( 'fill', settings.bgColor );

                svg.appendChild( bg );

            }

            //---
            
            addEntries();
            reInit();
            animloop();

            //---

            window.addEventListener( 'resize', resizeHandler );

        };

        function reInit() {

            var windowWidth = window.innerWidth || document.documentElement.clientWidth || document.body.clientWidth;
            var windowHeight = window.innerHeight || document.documentElement.clientHeight || document.body.clientHeight;

            var svgWidth = windowWidth;
            var svgHeight = windowHeight;

            if ( settings.width.toString().indexOf( '%' ) > 0 || settings.height.toString().indexOf( '%' ) > 0 ) {

                svgWidth = Math.round( element.offsetWidth / 100 * parseInt( settings.width ) );
                svgHeight = Math.round( svgWidth / 100 * parseInt( settings.height ) );

            } else {

                svgWidth = parseInt( settings.width );
                svgHeight = parseInt( settings.height );

            }

            if ( windowWidth <= svgWidth )
                svgWidth = windowWidth;

            if ( windowHeight <= svgHeight )
                svgHeight = windowHeight;

            //---

            center2D = { x: svgWidth / 2, y: svgHeight / 2 };

            speed.x = settings.speed / center2D.x;
            speed.y = settings.speed / center2D.y;

            if ( svgWidth >= svgHeight )
                diameter = svgHeight / 100 * parseInt( settings.radius );
            else
                diameter = svgWidth / 100 * parseInt( settings.radius );

            if ( diameter < 1 )
                diameter = 1;

            radius = diameter / 2;

            if ( radius < settings.radiusMin ) {

                radius = settings.radiusMin;
                diameter = radius * 2;

            }

            //---

            svg.setAttribute( 'width', svgWidth );
            svg.setAttribute( 'height', svgHeight );

            if ( settings.bgDraw ) {

                bg.setAttribute( 'width', svgWidth );
                bg.setAttribute( 'height', svgHeight );

            }

            //---

            setEntryPositions( radius );

        };

        //---

        function setEntryPositions( radius ) {

            for ( var i = 0, l = entryHolder.length; i < l; i++ ) {

                setEntryPosition( entryHolder[ i ], radius );

            }

        };

        function setEntryPosition( entry, radius ) {

            var dx = entry.vectorPosition.x - center3D.x;
            var dy = entry.vectorPosition.y - center3D.y;
            var dz = entry.vectorPosition.z - center3D.z;

            var length = Math.sqrt( dx * dx + dy * dy + dz * dz );

            entry.vectorPosition.x /= length;
            entry.vectorPosition.y /= length;
            entry.vectorPosition.z /= length;

            entry.vectorPosition.x *= radius;
            entry.vectorPosition.y *= radius;
            entry.vectorPosition.z *= radius;

        };

        function addEntry( index, entryObj, x, y, z ) {
            
            var entry = {};

                if ( typeof entryObj.label != 'undefined' ) {

                    entry.element = document.createElementNS( svgNS, 'text' );
                    entry.element.setAttribute( 'x', 0 );
                    entry.element.setAttribute( 'y', 0 );
                    entry.element.setAttribute( 'fill', settings.fontColor );
                    entry.element.setAttribute( 'font-family', settings.fontFamily );
                    entry.element.setAttribute( 'font-size', settings.fontSize );
                    entry.element.setAttribute( 'font-weight', settings.fontWeight );
                    entry.element.setAttribute( 'font-style', settings.fontStyle );
                    entry.element.setAttribute( 'font-stretch', settings.fontStretch );
                    entry.element.setAttribute( 'text-anchor', 'middle' );
                    entry.element.textContent = settings.fontToUpperCase ? entryObj.label.toUpperCase() : entryObj.label;

                } else if ( typeof entryObj.image != 'undefined' ) {

                    entry.element = document.createElementNS( svgNS, 'image' );
                    entry.element.setAttribute( 'x', 0 );
                    entry.element.setAttribute( 'y', 0 );
                    entry.element.setAttribute( 'width', entryObj.width );
                    entry.element.setAttribute( 'height', entryObj.height );
                    entry.element.setAttribute( 'id', 'image_' + index );
                    entry.element.setAttributeNS( 'http://www.w3.org/1999/xlink','href', entryObj.image );

                    entry.diffX = entryObj.width / 2;
                    entry.diffY = entryObj.height / 2;
                    
                }

                entry.link = document.createElementNS( svgNS, 'a' );
                entry.link.setAttributeNS( 'http://www.w3.org/1999/xlink', 'xlink:href', entryObj.url );
                entry.link.setAttribute( 'target', entryObj.target );
                entry.link.addEventListener( 'mouseover', mouseOverHandler, true );
                entry.link.addEventListener( 'mouseout', mouseOutHandler, true );
                entry.link.appendChild( entry.element );

                if ( typeof entryObj.tooltip != 'undefined' ) {

                    entry.tooltip = true;
                    entry.tooltipLabel = settings.tooltipFontToUpperCase ? entryObj.tooltip.toUpperCase() : entryObj.tooltip;;

                } else {

                    entry.tooltip = false;

                }

                entry.index = index;
                entry.mouseOver = false;

                entry.vectorPosition = { x:x, y:y, z:z };
                entry.vector2D = { x:0, y:0 };

            svg.appendChild( entry.link );
                
            return entry;
        
        };

        function addEntries() {

            var tooltip = false;

            for ( var i = 1, l = settings.entries.length + 1; i < l; i++ ) {

                var phi = Math.acos( -1 + ( 2 * i ) / l );
                var theta = Math.sqrt( l * Math.PI ) * phi;

                var x = Math.cos( theta ) * Math.sin( phi );
                var y = Math.sin( theta ) * Math.sin( phi );
                var z = Math.cos( phi );

                var entry = addEntry( i - 1, settings.entries[ i - 1 ], x, y, z );
                
                entryHolder.push( entry );

                if ( typeof settings.entries[ i - 1 ].tooltip != 'undefined' ) {

                    tooltip = true;

                }
            
            }

            if ( tooltip ) {

                addTooltip();

            }
        
        };

        function addTooltip() {

            tooltip = document.createElementNS( svgNS, 'text' );
            tooltip.setAttribute( 'x', 0 );
            tooltip.setAttribute( 'y', 0 );
            tooltip.setAttribute( 'fill', settings.tooltipFontColor );
            tooltip.setAttribute( 'font-family', settings.tooltipFontFamily );
            tooltip.setAttribute( 'font-size', settings.tooltipFontSize );
            tooltip.setAttribute( 'font-weight', settings.tooltipFontWeight );
            tooltip.setAttribute( 'font-style', settings.tooltipFontStyle );
            tooltip.setAttribute( 'font-stretch', settings.tooltipFontStretch );
            tooltip.setAttribute( 'text-anchor', settings.tooltipTextAnchor );
            tooltip.textContent = '';

            svg.appendChild( tooltip );

        };

        function getEntryByElement( element ) {

            for ( var i = 0, l = entryHolder.length; i < l; i++ ) {

                var entry = entryHolder[ i ];

                if ( entry.element.getAttribute( 'x' ) === element.getAttribute( 'x' ) && 
                     entry.element.getAttribute( 'y' ) === element.getAttribute( 'y' ) ) {

                    return entry;

                }

            }

            return;

        };

        function highlightEntry( entry ) {

            for ( var i = 0, l = entryHolder.length; i < l; i++ ) {

                var e = entryHolder[ i ];

                if ( e.index === entry.index ) {

                    e.mouseOver = true; 

                } else {

                    e.mouseOver = false; 

                }

            } 

        };

        //---

        function showTooltip( entry ) {

            if ( entry.tooltip ) {

                tooltip.setAttribute( 'x', entry.vector2D.x - settings.tooltipDiffX );
                tooltip.setAttribute( 'y', entry.vector2D.y - settings.tooltipDiffY );

                tooltip.textContent = settings.tooltipFontToUpperCase ? entry.tooltipLabel.toUpperCase() : entry.tooltipLabel;

                tooltip.setAttribute( 'opacity', 1.0 );

            }

        };

        function hideTooltip( entry ) {

            tooltip.setAttribute( 'opacity', 0.0 );

        };

        //---
            
        function render() {

            var fx = speed.x * mousePos.x - settings.speed;
            var fy = settings.speed - speed.y * mousePos.y;
            
            var angleX = fx * MATHPI180;
            var angleY = fy * MATHPI180;

            position.sx = Math.sin( angleX );
            position.cx = Math.cos( angleX );
            position.sy = Math.sin( angleY );
            position.cy = Math.cos( angleY );

            //---

            for ( var i = 0, l = entryHolder.length; i < l; i++ ) {
    
                var entry = entryHolder[ i ];

                //---

                if ( mouseReact ) {

                    var rx = entry.vectorPosition.x;
                    var rz = entry.vectorPosition.y * position.sy + entry.vectorPosition.z * position.cy;

                    entry.vectorPosition.x = rx * position.cx + rz * position.sx;
                    entry.vectorPosition.y = entry.vectorPosition.y * position.cy + entry.vectorPosition.z * -position.sy;
                    entry.vectorPosition.z = rx * -position.sx + rz * position.cx;

                }

                //---

                var scale = settings.fov / ( settings.fov + entry.vectorPosition.z );

                entry.vector2D.x = entry.vectorPosition.x * scale + center2D.x; 
                entry.vector2D.y = entry.vectorPosition.y * scale + center2D.y;
                
                //---

                if ( entry.diffX && entry.diffY ) {

                    entry.vector2D.x -= entry.diffX;
                    entry.vector2D.y -= entry.diffY;

                }

                //---

                entry.element.setAttribute( 'x', entry.vector2D.x );
                entry.element.setAttribute( 'y', entry.vector2D.y );

                //---

                var opacity;

                if ( mouseReact ) {

                    opacity = ( radius - entry.vectorPosition.z ) / diameter;

                    if ( opacity < settings.opacityOut ) {

                        opacity = settings.opacityOut;

                    }

                } else {

                    opacity = parseFloat( entry.element.getAttribute( 'opacity' ) );

                    if ( entry.mouseOver ) {

                        opacity += ( settings.opacityOver - opacity ) / settings.opacitySpeed;

                    } else {

                        opacity += ( settings.opacityOut - opacity ) / settings.opacitySpeed;

                    }

                }

                entry.element.setAttribute( 'opacity', opacity );
                
            }

            //---

            entryHolder = entryHolder.sort( function( a, b ) {

                return ( b.vectorPosition.z - a.vectorPosition.z );

            } );

        };

        //---

        window.requestAnimFrame = ( function() {

            return  window.requestAnimationFrame       ||
                    window.webkitRequestAnimationFrame ||
                    window.mozRequestAnimationFrame    ||
                    function( callback ) {
                        window.setTimeout( callback, 1000 / 60 );
                    };

        } )();
            
        function animloop() {

            requestAnimFrame( animloop );

            render();

        };

        //---

        function mouseOverHandler( event ) {

            mouseReact = false;

            //---

            var entry = getEntryByElement( event.target );

            highlightEntry( entry );

            if ( entry.tooltip ) {

                showTooltip( entry );

            }

        };

        function mouseOutHandler( event ) {

            mouseReact = true;

            //---

            var entry = getEntryByElement( event.target );

            if ( entry.tooltip ) {

                hideTooltip( entry );

            }

        };

        //---

        function mouseMoveHandler( event ) {

            mousePos = getMousePos( svg, event );

        };

        function getMousePos( svg, event ) {

            var rect = svg.getBoundingClientRect();

            return { 

                x: event.clientX - rect.left, 
                y: event.clientY - rect.top 

            };

        };

        //---

        function resizeHandler( event ) {

            reInit();

        };
        
        //---

        init();
 
    };

    window.SVG3DTagCloud = SVG3DTagCloud;

} () );

if ( typeof jQuery !== 'undefined' ) {

    ( function( $ ) {

        $.fn.svg3DTagCloud = function( params ) {

            var args = arguments;

            return this.each( function() {

                if ( !$.data( this, 'plugin_SVG3DTagCloud' ) ) {

                    $.data( this, 'plugin_SVG3DTagCloud', new SVG3DTagCloud( this, params ) );

                } else {

                    var plugin = $.data( this, 'plugin_SVG3DTagCloud' );

                    if ( plugin[ params ] ) {

                        plugin[ params ].apply( this, Array.prototype.slice.call( args, 1 ) );

                    } else {

                        $.error( 'Method ' +  params + ' does not exist on jQuery.svg3DTagCloud' );

                    }

                }

            } );

        };
        
    } ( jQuery ) );

}

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您可以使用Three.js和TagCloud.js来创建一个JavaScript 3D标签。 1. 首先,您需要引入Three.js和TagCloud.js库: ```html <script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script> <script src="https://cdn.jsdelivr.net/npm/three-tag-cloud@1.0.2/dist/three-tag-cloud.min.js"></script> ``` 2. 创建一个canvas元素: ```html <canvas id="canvas"></canvas> ``` 3. 使用JavaScript创建标签: ```javascript // 获取canvas元素和窗口大小 const canvas = document.getElementById('canvas'); const width = window.innerWidth; const height = window.innerHeight; // 创建场景、相机和渲染器 const scene = new THREE.Scene(); const camera = new THREE.PerspectiveCamera(75, width / height, 0.1, 1000); const renderer = new THREE.WebGLRenderer({ canvas }); renderer.setSize(width, height); // 创建标签 const tagCloud = new THREE.TagCloud(); tagCloud.update(['JavaScript', 'HTML', 'CSS', 'Three.js', 'TagCloud.js'], { font: 'Arial', size: 40, color: '#ffffff', backgroundColor: '#333333', }); // 将标签添加到场景中 scene.add(tagCloud); // 设置相机位置 camera.position.z = 500; // 渲染循环 function animate() { requestAnimationFrame(animate); tagCloud.rotateY(0.002); renderer.render(scene, camera); } animate(); ``` 此代码将创建一个具有JavaScriptHTMLCSS、Three.js和TagCloud.js标签标签,并将其添加到场景中。然后,它将设置相机位置并启动渲染循环,以便在屏幕上呈现标签

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