// ConsoleApplication2.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <iostream>
using namespace std;
/***********************************************************************/
/* Title: 成员函数类型 成员函数指针 */
/* Author: kagula */
/* Date: 2015-07-21 */
/* Environment:VS2013UPdate4 */
/* 备注:又难记又不实用的语法,很多情况下C语言是更好的选择 */
/* 源文:《函数指针模板》 */
/* http://www.cnblogs.com/xianyunhe/archive/2011/11/27/2265148.html*/
/***********************************************************************/
class CInteger
{
public:
int Sum(int a, int b)
{
return a + b;
}
};
class CFloat
{
public:
float Sum(float a, float b)
{
return a + b;
}
float Multiply(float a, float b)
{
return a*b;
}
};
template <typename ClassType, typename ParaType>
class CTemplate
{
public:
/*函数指针类型模板*/
typedef ParaType(ClassType::*pClassFun)(ParaType, ParaType);
/*函数指针函数模块*/
ParaType Result(ClassType* pClassType, pClassFun fun, ParaType a, ParaType b)
{
return (pClassType->*fun)(a, b);
}
};
int _tmain(int argc, _TCHAR* argv[])
{
/* 模版实例化为<CInteger, int> */
CInteger ci;
CTemplate<CInteger, int> cti;
int a = 3;
int b = 4;
cout << "The sum of a and b is " << cti.Result(&ci, &CInteger::Sum, a, b) << endl;
/* 模版实例化为<CFloat, float> */
CFloat cf;
CTemplate<CFloat, float> ctf;
float fa = .3f;
float fb = .4f;
cout << "The sum of fa and fb is " << ctf.Result(&cf, &CFloat::Sum, fa, fb) << endl;
cout << "The multiply of fa and fb is " << ctf.Result(&cf, &CFloat::Multiply, fa, fb) << endl;
cin.get();
return 0;
}