静态多态性:
- 函数重载
- 运算符重载
函数重载:
在同一个范围内对相同的函数名有多个定义。函数的定义必须彼此不同,可以是参数列表中的参数类型不同,也可以是参数个数不同。不能重载只有返回类型不同的函数声明。例如:下列实列演示了简单的相加功能:
using System;
namespace PolymorphismApplication
{
public class TestData
{
public int Add(int a,int b,int c)
{
return a + b + c;
}
public int Add(int a,int b)
{
return a + b;
}
}
class Program
{
static void Main(string[] args)
{
TestData dataClass = new TestData();
int add1 = dataClass.Add(1, 2);
int add2 = dataClass.Add(1, 2, 3);
Console.WriteLine("add1 : " + add1 + "\nadd2 : " + add2);
Console.ReadKey();
// Console.WriteLine("Hello World!");
}
}
}
下面是相同的几个Print函数:
using System;
namespace 多态性
{
public class TestPrint
{
public void Print(int a)
{
Console.WriteLine("输出的是整形 : " + a);
}
public void Print(double a)
{
Console.WriteLine("输出的是浮点型 : " + a);
}
public void Print(string s)
{
Console.WriteLine("输出的是字符串 : " + s);
}
}
class Program
{
static void Main(string[] args)
{
TestPrint T = new TestPrint();
T.Print(1);
T.Print(1.23);
T.Print("hello C#");
Console.ReadKey();
// Console.WriteLine("Hello World!");
}
}
}
运算符重载:
通过关键字operator后跟运算符实现两个对象的运算。下面的小程序展示了两个长方体的对象的相加:
using System;
namespace OperatorOvlApplication
{
class Box
{
private double length, breadth, height;
public double GetVolume()
{
return length * breadth * height;
}
public void SetLength(double L)
{
length = L;
}
public void SetBreadth(double B)
{
breadth = B;
}
public void SetHeight(double H)
{
height = H;
}
//重载 + 运算符来把两个BOX对象相加
public static Box operator+ (Box a,Box b)
{
Box box = new Box();
box.height = a.height + b.height;
box.length = a.length + b.length;
box.breadth = a.breadth + b.breadth;
return box;
}
}
class Program
{
static void Main(string[] args)
{
Box Box1 = new Box();
Box Box2 = new Box();
Box Box3 = new Box();
double volume = 0.0;
Box1.SetBreadth(6);
Box1.SetHeight(5);
Box1.SetLength(7);
Box2.SetBreadth(3);
Box2.SetHeight(8);
Box2.SetLength(9);
volume = Box1.GetVolume();
Console.WriteLine("Box1的体积是 : " + volume);
volume = Box2.GetVolume();
Console.WriteLine("Box2的体积是 : " + volume);
Box3 = Box1 + Box2;
volume = Box3.GetVolume();
Console.WriteLine("Box3的体积是 : " + volume);
Console.ReadKey();
// Console.WriteLine("Hello World!");
}
}
}
关键语句:
//重载 + 运算符来把两个BOX对象相加
public static Box operator+ (Box a,Box b)
{
Box box = new Box();
box.height = a.height + b.height;
box.length = a.length + b.length;
box.breadth = a.breadth + b.breadth;
return box;
}
下表展示了C#中可重载与不可重载的运算符:
运算符 | 描述 |
---|---|
+, -, !, ~, ++, -- | 这些一元运算符只有一个操作数,且可以被重载。 |
+, -, *, /, % | 这些二元运算符带有两个操作数,且可以被重载。 |
==, !=, <, >, <=, >= | 这些比较运算符可以被重载。 |
&&, || | 这些条件逻辑运算符不能被直接重载。 |
+=, -=, *=, /=, %= | 这些赋值运算符不能被重载。 |
=, ., ?:, ->, new, is, sizeof, typeof | 这些运算符不能被重载。 |
例如:
using System;
namespace OperatorOvlApplication
{
class Box
{
private double length, breadth, height;
public double GetVolume()
{
return length * breadth * height;
}
public void SetLength(double L)
{
length = L;
}
public void SetBreadth(double B)
{
breadth = B;
}
public void SetHeight(double H)
{
height = H;
}
//重载 + 运算符来把两个BOX对象相加
public static Box operator+ (Box a,Box b)
{
Box box = new Box();
box.height = a.height + b.height;
box.length = a.length + b.length;
box.breadth = a.breadth + b.breadth;
return box;
}
// ==相等
public static bool operator == (Box a,Box b)
{
if (a.length == b.length && a.breadth == b.breadth && a.height == b.height)
return true;
else
return false;
}
// !=不等于
public static bool operator != (Box a,Box b)
{
if (a.length != b.length || a.breadth != b.breadth || a.height != b.height)
return true;
else
return false;
}
// <小于
public static bool operator < (Box a,Box b)
{
if (a.length < b.length && a.breadth < b.breadth && a.height < b.height)
{
return true;
}
else
return false;
}
//>大于
public static bool operator > (Box a ,Box b)
{
if (a.length > b.length && a.height > b.height && a.breadth > b.breadth)
return true;
else
return false;
}
public override string ToString()
{
return String.Format("({0},{1},{2})",length,breadth,height);
}
}
class Program
{
static void Main(string[] args)
{
Box Box1 = new Box();
Box Box2 = new Box();
Box Box3 = new Box();
double volume = 0.0;
Box1.SetBreadth(6);
Box1.SetHeight(5);
Box1.SetLength(7);
Box2.SetBreadth(7);
Box2.SetHeight(8);
Box2.SetLength(9);
volume = Box1.GetVolume();
Console.WriteLine("Box1的体积是 : " + volume);
volume = Box2.GetVolume();
Console.WriteLine("Box2的体积是 : " + volume);
Box3 = Box1 + Box2;
volume = Box3.GetVolume();
Console.WriteLine("Box3的体积是 : " + volume);
//使用重载显示两个盒子
Console.WriteLine("Box1 : {0}", Box1.ToString());
Console.WriteLine("Box2 : {0}", Box2.ToString());
if (Box1 == Box2)
Console.WriteLine("Box1 == Box2");
else
Console.WriteLine("Box1 != Box2");
if (Box1 > Box2)
Console.WriteLine("Box1 > Box2");
else
{
Console.WriteLine("Box1 < Box2");
}
Console.ReadKey();
// Console.WriteLine("Hello World!");
}
}
}