代码来自《linux c编程从入门到精通》
代码分为服务器和客户机 基本的操作都有了
服务器建立sock并绑定后等待接收
客户端接受用户输入并发给服务器 服务器收到后返回给客户端
使用时先运行server 然后运行client 在client端输入字符串 并回车就能看到效果了
服务器
外加unistd.h和 string.h
/*ex8-7.c*/
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <stdio.h>
#define MAXMSG 1024
int main()
{
int sockfd,nbytes;
struct sockaddr_in addr;
socklen_t size;
char message[MAXMSG];
sockfd=socket(AF_INET,SOCK_DGRAM,0);
if(sockfd<0)
{
printf("Socket created failed.\n");
return -1;
}
bzero(&addr,sizeof(addr));
addr.sin_family=AF_INET;
addr.sin_port=htons(6666);
addr.sin_addr.s_addr=htonl(INADDR_ANY);
if(bind(sockfd, (struct sockaddr *)&addr, sizeof(addr))<0)
{
printf("bind failed.\n");
return -1;
}
while(1)
{
size=sizeof(addr);
nbytes=recvfrom(sockfd,message,MAXMSG,0,(struct sockaddr *)&addr,&size);
if(nbytes<0)
{
printf("recvfrom(server) failed.\n");
return -1;
}
printf("Server got message %s \n",message);
nbytes=sendto(sockfd,message,nbytes,0,(struct sockaddr*)&addr,size);
if(nbytes<0)
{
printf("sendto(server) failed.\n");
return -1;
}
}
}
客户机
/*ex8-8.c*/
#include <stdio.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#define MAXMSG 512
int main()
{
int sockfd,n;
char recvbuff[MAXMSG],sndbuff[MAXMSG];
struct sockaddr_in servaddr;
sockfd=socket(AF_INET,SOCK_DGRAM,0);
if(sockfd<0)
{
printf("Socket created failed.\n");
return -1;
}
servaddr.sin_family=AF_INET;
servaddr.sin_port=htons(6666);
servaddr.sin_addr.s_addr=htonl(INADDR_ANY);
while(fgets(sndbuff,MAXMSG,stdin)!=NULL)
{
if(sendto(sockfd,sndbuff,sizeof(sndbuff),0,(struct sockaddr*)&servaddr,sizeof(servaddr))<0)
{
printf("(client)sending error.\n");
return -1;
}
if((n=recvfrom(sockfd,recvbuff,MAXMSG,0,NULL,NULL))<0)
{
printf("(client)receiving error.\n");
return -1;
}
recvbuff[n]=0;
printf("Client received message: %s",recvbuff);
}
close(sockfd);
return 0;
}