GameObject的Active与InActive activeSelf, activeInHierarchy, SetActiveRecursively
http://blog.csdn.net/mr_jis/article/details/185029831.Script可以控制InActive的GameObject,但前提是Script所依附的GameObject不能是InActive,一旦为InActive,自身所有控件均失效。2.SetActive(bool isActive)设置GameObject是否活动,设置后,其...