cc.spriteFrameCache.addSpriteFrames(res_platform.texture_plist, res_platform.texture_res);
var top = new cc.Sprite("#home-top.png");//#home-top.png在plist文件中
top.x = winSize.width / 2;
top.y = winSize.height - top.getContentSize().height / 2;
this.addChild(top);