项目中,登录界面中,在菜单键添加了一个侦听的方法,当触发的时候则进行ip配置,前期很好用
近期项目尾声,开始测试,发现菜单键失效了,我监视了下代码,没错,debug发现监听时间就是没有发生,感觉出鬼了。
不断的想啊,最后发现我复写了onKeyDown(int keyCode, KeyEvent event) 方法 ,但感觉也没错啊,因为我侦听的返回的键
并且返回是true ,当我仔细的查看api时候发现就是因为我返回的这个true 导致菜单键失效:
boolean com.jh.jhcs.activity.LoginActivity.onKeyDown(int keyCode, KeyEvent event)
@Override
Called when a key was pressed down and not handled by any of the views inside of the activity. So, for example, key presses while the cursor is inside a TextView will not trigger the event (unless it is a navigation to another object) because TextView handles its own key presses.
If the focused view didn't want this event, this method is called.
The default implementation takes care of KeyEvent.KEYCODE_BACK by calling onBackPressed(), though the behavior varies based on the application compatibility mode: for android.os.Build.VERSION_CODES.ECLAIR or later applications, it will set up the dispatch to call onKeyUp where the action will be performed; for earlier applications, it will perform the action immediately in on-down, as those versions of the platform behaved.
Other additional default key handling may be performed if configured with setDefaultKeyMode.
Overrides: onKeyDown(...) in Activity
Parameters:
keyCode The value in event.getKeyCode().
event Description of the key event.
Returns:
Return true to prevent this event from being propagated further, or false to indicate that you have not handled this event and it should continue to be propagated.
直接看返回那段描述:
Return true to prevent this event from being propagated further, or false to indicate that you have not handled this event and it should continue to be propagated.
意思是当你返回是true的话,当到达你监听键的时候他会中断这个事件传播,不会查找后面有相符合的, 当你是返回false的时候,到达你监听键时,他任然会继续检查系统的所有键的事件:不知道明白没有
// key codes public static final int KEYCODE_UNKNOWN = 0; public static final int KEYCODE_SOFT_LEFT = 1; public static final int KEYCODE_SOFT_RIGHT = 2; public static final int KEYCODE_HOME = 3; public static final int KEYCODE_BACK = 4; public static final int KEYCODE_CALL = 5; public static final int KEYCODE_ENDCALL = 6; public static final int KEYCODE_0 = 7; public static final int KEYCODE_1 = 8; public static final int KEYCODE_2 = 9; public static final int KEYCODE_3 = 10; public static final int KEYCODE_4 = 11; public static final int KEYCODE_5 = 12; public static final int KEYCODE_6 = 13; public static final int KEYCODE_7 = 14; public static final int KEYCODE_8 = 15; public static final int KEYCODE_9 = 16; public static final int KEYCODE_STAR = 17; public static final int KEYCODE_POUND = 18; public static final int KEYCODE_DPAD_UP = 19; public static final int KEYCODE_DPAD_DOWN = 20; public static final int KEYCODE_DPAD_LEFT = 21; public static final int KEYCODE_DPAD_RIGHT = 22; public static final int KEYCODE_DPAD_CENTER = 23; public static final int KEYCODE_VOLUME_UP = 24; public static final int KEYCODE_VOLUME_DOWN = 25; public static final int KEYCODE_POWER = 26; public static final int KEYCODE_CAMERA = 27; public static final int KEYCODE_CLEAR = 28; public static final int KEYCODE_A = 29; public static final int KEYCODE_B = 30; public static final int KEYCODE_C = 31; public static final int KEYCODE_D = 32; public static final int KEYCODE_E = 33; public static final int KEYCODE_F = 34; public static final int KEYCODE_G = 35; public static final int KEYCODE_H = 36; public static final int KEYCODE_I = 37; public static final int KEYCODE_J = 38; public static final int KEYCODE_K = 39; public static final int KEYCODE_L = 40; public static final int KEYCODE_M = 41; public static final int KEYCODE_N = 42; public static final int KEYCODE_O = 43; public static final int KEYCODE_P = 44; public static final int KEYCODE_Q = 45; public static final int KEYCODE_R = 46; public static final int KEYCODE_S = 47; public static final int KEYCODE_T = 48; public static final int KEYCODE_U = 49; public static final int KEYCODE_V = 50; public static final int KEYCODE_W = 51; public static final int KEYCODE_X = 52; public static final int KEYCODE_Y = 53; public static final int KEYCODE_Z = 54; public static final int KEYCODE_COMMA = 55; public static final int KEYCODE_PERIOD = 56; public static final int KEYCODE_ALT_LEFT = 57; public static final int KEYCODE_ALT_RIGHT = 58; public static final int KEYCODE_SHIFT_LEFT = 59; public static final int KEYCODE_SHIFT_RIGHT = 60; public static final int KEYCODE_TAB = 61; public static final int KEYCODE_SPACE = 62; public static final int KEYCODE_SYM = 63; public static final int KEYCODE_EXPLORER = 64; public static final int KEYCODE_ENVELOPE = 65; public static final int KEYCODE_ENTER = 66; public static final int KEYCODE_DEL = 67; public static final int KEYCODE_GRAVE = 68; public static final int KEYCODE_MINUS = 69; public static final int KEYCODE_EQUALS = 70; public static final int KEYCODE_LEFT_BRACKET = 71; public static final int KEYCODE_RIGHT_BRACKET = 72; public static final int KEYCODE_BACKSLASH = 73; public static final int KEYCODE_SEMICOLON = 74; public static final int KEYCODE_APOSTROPHE = 75; public static final int KEYCODE_SLASH = 76; public static final int KEYCODE_AT = 77; public static final int KEYCODE_NUM = 78; public static final int KEYCODE_HEADSETHOOK = 79; public static final int KEYCODE_FOCUS = 80; // *Camera* focus public static final int KEYCODE_PLUS = 81; public static final int KEYCODE_MENU = 82; public static final int KEYCODE_NOTIFICATION = 83; public static final int KEYCODE_SEARCH = 84; public static final int KEYCODE_MEDIA_PLAY_PAUSE= 85; public static final int KEYCODE_MEDIA_STOP = 86; public static final int KEYCODE_MEDIA_NEXT = 87; public static final int KEYCODE_MEDIA_PREVIOUS = 88; public static final int KEYCODE_MEDIA_REWIND = 89; public static final int KEYCODE_MEDIA_FAST_FORWARD = 90; public static final int KEYCODE_MUTE = 91; public static final int KEYCODE_PAGE_UP = 92; public static final int KEYCODE_PAGE_DOWN = 93; public static final int KEYCODE_PICTSYMBOLS = 94; // switch symbol-sets (Emoji,Kao-moji) public static final int KEYCODE_SWITCH_CHARSET = 95; // switch char-sets (Kanji,Katakana)
我看了下keyEvent源码,我的back键值为为4 而menu键值为84 所以如果返回true,我的menu键的侦听就无法触发over