H264 CAVLC学习笔记

本文和复旦大学开源的h264_enc代码对应

编码过程:

假设有一个4*4数据块
{
0, 3, -1, 0,
0, -1, 1, 0,
1, 0, 0, 0,
0, 0, 0, 0
}
数据重排列:0,3,0,1,-1,-1,0,1,0……

1) 初始值设定:

//TotalCoefZero.v
//TrailingOne.v
//NC_compute.v

非零系数的数目(TotalCoeffs) = 5; 
非零系数为{3,1,-1,-1,1}

拖尾系数的数目(TrailingOnes)= 3; 
(+1)和(-1)在非零系数中的数量是4个,trailingones的范围是[0,3]
所以最后trailingones的取值是3

最后一个非零系数前零的数目(Total_zeros) = 3;
最后一个非零系数是1,前面有3个0,所以total_zeros取值是3

Nc = 1
Nc:当前块值(Number current)。除色度的直流系数外,其它系数类型Nc值是根据当前左边
4x4块的非零系数数目(NA)和当前块上面4x4的非零系数的数目(NB)求得的。
如果左边存在4x4块,上边也存在4x4块,Nc = (NA + NB + 1) >> 1
如果左边不存在4x4块,上边存在4x4块,Nc = NB
如果左边存在4x4块,上边不存在4x4块,Nc = NA
如果左边和上边都不存在4x4块,Nc = 0

当调用色度直流系数时,Nc由YUV格式确定
4:2:0时,Nc = -1
4:2:2时,Nc = -2

YUV格式会确定另外一个参数
4:2:0时,ChromaArrayType = 1
4:2:2时,ChromaArrayType = 2
4:4:4时,ChromaArrayType = 3
other,ChromaArrayType = 0

suffixLength = 0; 
i = TotalCoeffs = 5; 

2) 编码coeff_token:

//Coeff_token_enc.v

查标准(Rec.ITU-T H.264)Table 9-5,可得: 
If (TotalCoeffs == 5 && TrailingOnes == 3 && 0 <= NC < 2) 
  coeff_token = 0000 100; 
  code_bit = 0000 100; 

3) 编码所有TrailingOnes的符号:

// Coeff_Sign_packer.v

逆序编码,三个拖尾系数的符号依次是+(0),-(1),-(1); 
即:

TrailingOne sign[2] = 0;  
TrailingOne sign[1] = 1;   
TrailingOne sign[0] = 1;  
tmpCodeBit = 0000 1000 11; 
tmpCodeBit = {code_bit,TrailingOne sign[2],TrailingOne sign[1],TrailingOne sign[0]}

Coeff_Sign_packer.v输出的是CoeffSignCodeBit,
如上所示,tmpCodeBit的位数是10bit,
CoeffsignCodeBit = {tmpCodeBit,(19-10){1'b0}}
CoeffsignCodeBit = 0000 1000 1100 0000 000

与拖尾系数对应的levels为{1,-1,-1}
当TrailingOne sign为0时,对应level为1
当TrailingOne sign为1时,对应level为-1

4) 编码除了拖尾系数以外非零系数幅值Levels:

//level_enc.v
过程如下:

(1)将有符号的Level转换成无符号的levelCode

  如果Level是正的,levelCode = (Level<<1) – 2;  
  如果Level是负的,levelCode = - (Level<<1) – 1; 
  如果TrailingOnes小于3,那么第一个非TrailingOnes的非零系数必不为 +1、-1,
  为了节省编码比特,将其幅值减1。也就是如果level为正,level=level-1;
  否则,level=level+1。然后再按(1)

(2)计算level_prefix:

  如果TotalCoeffs>10,且TrailingOnes<3,那么suffixlength初始化为1;
  否则suffixlength初始化为0  
  level_prefix = levelCode / (1<<suffixLength); 
  查表9-6可得所对应的bit string; 

(3)计算level_suffix:

  level_suffix = levelCode % (1<<suffixLength); 

(4)根据suffixLength的值来确定后缀的长度;

(5)更新suffixLength值

更新suffixLength函数如下: 
If ( suffixLength == 0 ) 
        suffixLength++; 
else if ( levelCode > (3<<(suffixLength-1)) && suffixLength <6) 
        suffixLength++; 

回到例子中,依然按照逆序,
按逆序除了拖尾系数之外的非零系数为1,3;suffixLength的初始值为0
Level[i--] = 1;(i-- = 1)
levelCode = (Level[i] << 1)- 2 = (1 << 1) - 2 = 2 - 2 = 0;
level_prefix =levelCode / (1<< suffixLength)= 0 / (1 << 0) = 0
level_suffix = levelCode%(1 << suffixLength)= 0 % (1 << 0) = 0 
查表9-6,可得level_prefix = 0时对应的bit string = 1; 
因为suffixLength初始化为0,故该Level没有后缀; 
因为suffixLength = 0,故suffixLength++; 
Code = 0000 1000 111; 
Code = {tmpCodeBit, bit string};

编码下一个Level:Level[0] = 3; 
levelCode = (Level[i] << 1)- 2 = (3 << 1) - 2 = 6 - 2 = 4;
level_prefix =levelCode / (1<< suffixLength)= 4 / (1 << 1) = 2;
查表得bit string = 001; 
level_suffix = levelCode%(1 << suffixLength)= 4 % (1 << 1)=0;
SuffixLength = 1,level_suffix的Code = 0; 
Code = 0000 1000 1110 010;
Code = {Code,bit string,level_suffix} 
i = 0,编码Level结束。 

5)编码最后一个非零系数前零的数目(TotalZeros):

// TotalZeros_enc.v

TotalZeros指的是在最后一个非零系数前零的数目,此非零系数指的是按照正向扫描的最后一
个非零系数。例如:已知一串系数0 0 5 0 3 0 0 0 1 0 0 -1 0 0 0 0,最后一个非零系数是-1,
TotalZeros的值等于 2+3+1+2=8。因为非零系数数目TotalCoeffs是已知的,这就决定了
TotalZeros可能的最大值。编码见 H264标准Table9-7,Table9-8,Table9-9

查表9-7,当TotalCoeffs = 5,total_zero = 3时,bit string = 111; 
tzVlcIndex = TotalCoeffs
Code = 0000 1000 1110 0101 11
Code = {Code,bit string}

6) 对每个非零系数前零的个数(RunBefore)进行编码:

ZerosLeft:当前系数之前所有零的个数;
Run_before:紧接当前系数前零的个数;
每个非零系数前零的个数RunBefore是按照倒序来进行编码的,从最高频的非零系数开始。    
RunBefore在以下两种情况下是不需要编码的:
1、最后一个非零系数(在低频位置上)前零的个数; 
2、如果没有剩余的零需要编码(即所有的RunBefore求和等于TotalZeros)时,没有必要再进行 RunBefore的编码。
每个非零系数前零的个数的编码是依赖于ZeroLeft的值,ZeroLeft的初始值等于TotalZeros,在每个非零系数的RunBefore值编码后进行更新。

按照逆序进行编码: 0,3,0,1,-1,-1,0,1,0,0,0,0,0,0,0,0
第一个非零系数1,之前所有零的个数ZerosLeft = 3,1之前零的个数 run_before = 1,
ZerosLeft == 3 && run_before == 1 ,查表得到run_before[4] = 10;
第二个非零系数-1,ZerosLeft = 2, run_before = 0,
ZerosLeft == 2 && run_before == 0 ,查表得到run_before[3] = 1;
第三个非零系数-1,ZerosLeft = 2, run_before = 0,
ZerosLeft == 2 && run_before == 0 ,查表得到run_before[2] = 1;
第四个非零系数1,ZerosLeft = 2, run_before = 1,
ZerosLeft == 2 &&run_before == 1 ,查表得到run_before[1] = 01;
第五个非零系数3,ZerosLeft = 1, run_before = 1,run_before[0]不需要码流来表示;
Code = 0000 1000 1110 0101 1110 1101;
Code = {Code,run_before[4],run_before[3],run_before[2],run_before[1]} 

编码完毕。

7)mv等参数

//Bit_stream_packer.v P135
mv等参数,先要进行编码,生成17bit的编码数据(headcode)。先将headcode后面
补59bit 0补成76bit输出,再输出由4x4矩阵生成的编码数据。

解码过程:

{
0,3,-1,0,
0,-1,1,0,
1,0,0,0,
0,0,0,0
}NC=1,编码后得到的序列为:0000 1000 1110 010 11110 1101

1、Coeff_token

查表得到Coeff_token(TrailingOnes,TotalCoeff)的值;
NC=1,查表9-5,依次对应序列中的每一位,表中存在0000100,不存在00001000,
0000100对应的TrailingOnes = 3, TotalCoeff = 5。
输出序列:无

2、Level[i]

if(totalCoeff > 0){
suffixLength = 0;
for(i=0;i < TotalCoeff;i++){
}

traling_ones_sign_flag = {0 1 1}
其长度是TrailingOnes = 3,位于0000100后那3bit

i = 0 时,0<3 --> trailing_ones_sign_flag = 0 , level[0] = 1-2*0=1;
i = 1 时,1<3 --> trailing_ones_sign_flag = 1 , level[1] = 1-2*1=-1;
i = 2 时,2<3 --> trailing_ones_sign_flag = 1 , level[2] = 1-2*1=-1;
i = 3 时, 查表9-6 码流 1 对应level_prefix = 0,
suffixLength初始值为0

计算levelSuffixSize:(后缀是长度为levelSuffixSize的无符号整数)
除了以下两种情况levelSuffixSize = SuffixLength:
1)level_prefix == 14 && suffixLength == 0时,levelSuffixSize = 4;
2)level_prefix >= 15时,levelSuffixSize = level_prefix - 3;

此时,用例得出的levelSuffixSize = 0

计算level_suffix:
如果levelSuffixSize>0,level_suffix为编码序列后续的levelSuffixSize位bit
如果levelSuffixSize=0,level_suffix = 0

此时,用例得出的level_suffix = 0

levelCode = Min( 15, level_prefix ) << suffixLength ) + level_suffix
if (level_prefix >= 15 && suffixLength == 0)
    levelCode = levelCode + 15
if (level_prefix >= 16)
   levelCode = levelCode + (1<<( level_prefix − 3 )) − 4096
if (i ==  TrailingOnes  && TrailingOnes < 3)
   levelCode = levelCode + 2

此时levelCode = 0<<0+0 = 0

如果levelCode是奇数
level[i] = (-levelCode - 1) >> 1
如果levelCode是偶数
level[i] = (levelCode + 2) >> 1
此时,level[3] = (levelCode + 2) >> 1 = (0+2)>>1 = 1; 

更新suffixLength
If ( suffixLength == 0 ) 
        suffixLength++; 
else if ( levelCode > (3<<(suffixLength-1)) && suffixLength <6) 
        suffixLength++; 
此时,suffixLength = 1;

i = 4 时, 查表9-6 码流 001 对应level_prefix = 2,
levelSuffixSize = 1
levelSuffix为0000 1000 1110 01后面的那1bit,即为0

levelCode = 2 << 1 + 0 = 4 ;  
level[4] = (levelCode + 2) >> 1 = (4+1) >> 1 = 3;
输出序列:level[i--] = 3,1,-1,-1,1 

3、total_zeros

根据TotalCoeffs = 5 ,输入码流 111 ,查表9-7得到Total_Zeros = 3; 
zeroLeft = total_zeros = 3;
for(i = 0; i <TotalCoeff:i++){
}

i = 0,zeroLeft = 3,根据码流 10 ,查表9-10得到run_before = 1, run[0] = run_before = 1; 

zeroLeft = zeroLeft - run[0] = 3 - 1 =2;
i = 1,zeroLeft = 2,根据码流 1,查表9-10得到run_before = 0, run[1] = run_before = 0;

zeroLeft = zeroLeft - run[1] = 2 - 0 =2;
i = 2 ,  zeroLeft = 2,  根据码流 1,查表9-10得到run_before = 0, run[2] = run_before = 0;

zeroLeft = zeroLeft - run[2] = 2 - 0 =2;
i = 3 ,  zeroLeft = 2,  根据码流 01,查表9-10得到run_before = 1,run[3] = run_before = 1;

zeroLeft = zeroLeft - run[3] = 2 - 1 =1;
run[TotalCoeff-1] = run[4] = zeroLeft = 1;

coeffNum = -1;
for(i = TotalCoeff - 1; i >= 0:i++){
}
i = 4,  coeffNum = coeffNum + (run[4] + 1) = -1 + (1 + 1) = 1; coeffLevel[1] = level[4] = 3;
i = 3, coeffNum = coeffNum + (run[3] + 1) = 1 + (1 + 1) = 3;    coeffLevel[3] = level[3] = 1;
i = 2, coeffNum = coeffNum + (run[2] + 1) = 3 + (0 + 1) = 4;    coeffLevel[4] = level[2] = -1;
i = 1, coeffNum = coeffNum + (run[1] + 1) = 4 + (0 + 1) = 5;    coeffLevel[5] = level[1] = -1;
i = 0, coeffNum = coeffNum + (run[0] + 1) = 5 + (1 + 1) = 7;    coeffLevel[7] = level[0] = 1;
输出序列:coeffLevel[i++] = 0,3,0,1,-1,-1,0,1;

4、剩下的元素用0补齐

输出序列为0,3,0,1,-1,-1,0,1,0,0,0,0,0,0,0,0,
按照Zigzag序列可得到4*4矩阵
{
0,3,-1,0,
0,-1,1,0,
1,0,0,0,
0,0,0,0
}

解码完毕!

5、mv等参数

mv等参数是在headerbit中,由17bit编码和59bit0组成,要确保一次性将所有
header读入,每次读出的数据位宽必须为80bits(10bytes)。
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