这一章主要总结从WifiP2pService的启动到用户通过四种连接方式连接P2P的过程,四种方式包括:主动连接、被动连接、主动invite和被动invite。首先来看WifiP2pService的启动。
WifiP2pService的启动
WifiP2pService的创建以及启动是在SystemServer中,主要代码如下:
wifiP2p = new WifiP2pService(context);
ServiceManager.addService(Context.WIFI_P2P_SERVICE, wifiP2p);
wifiP2p.connectivityServiceReady();
进入到WifiP2pService的构造函数分析:
public WifiP2pService(Context context) {
mContext = context;
//STOPSHIP: get this from native side
mInterface = "p2p0";
mNetworkInfo = new NetworkInfo(ConnectivityManager.TYPE_WIFI_P2P, 0, NETWORKTYPE, "");
mP2pSupported = mContext.getPackageManager().hasSystemFeature(
PackageManager.FEATURE_WIFI_DIRECT);
mThisDevice.primaryDeviceType = mContext.getResources().getString(
com.android.internal.R.string.config_wifi_p2p_device_type);
mP2pStateMachine = new P2pStateMachine(TAG, mP2pSupported);
mP2pStateMachine.start();
}
WifiP2pService的构造函数很简单,主要是创建一个NetworkInfo的对象,然后通过PackageManagerService获取到系统是否支持P2P,然后创建一个P2pStateMachine并启动这个StateMachine,进入到P2pStateMachine中分析:
P2pStateMachine(String name, boolean p2pSupported) {
super(name);
addState(mDefaultState);
addState(mP2pNotSupportedState, mDefaultState);
addState(mP2pDisablingState, mDefaultState);
addState(mP2pDisabledState, mDefaultState);
addState(mP2pEnablingState, mDefaultState);
addState(mP2pEnabledState, mDefaultState);
addState(mInactiveState, mP2pEnabledState);
addState(mGroupCreatingState, mP2pEnabledState);
addState(mUserAuthorizingInviteRequestState, mGroupCreatingState);
addState(mUserAuthorizingNegotiationRequestState, mGroupCreatingState);
addState(mProvisionDiscoveryState, mGroupCreatingState);
addState(mGroupNegotiationState, mGroupCreatingState);
addState(mFrequencyConflictState, mGroupCreatingState);
addState(mGroupCreatedState, mP2pEnabledState);
addState(mUserAuthorizingJoinState, mGroupCreatedState);
addState(mOngoingGroupRemovalState, mGroupCreatedState);
if (p2pSupported) {
setInitialState(mP2pDisabledState);
} else {
setInitialState(mP2pNotSupportedState);
}
setLogRecSize(50);
setLogOnlyTransitions(true);
}
通过上面的构造函数,我们可以看出P2pStateMachine的各个State关系如下。并且若在支持P2P的情况下,InitialState是P2pDisabledState;若在不支持P2P的情况下,InitialState是P2pNotSupportedState。
接着回到SystemServer中,会调用到WifiP2pService的connectivityServiceReady函数,这个函数比较简单,首先通过ServiceManager获取NETWORKMANAGEMENT_SERVICE,然后记录到mNwService中。这样WifiP2pService的启动流程就介绍完毕了,下面再来看当Enable Wifi时,如何Enable P2p。
Enable P2p
还记得我们在Wifi toggle on这个章节有说过,在WifiStateMachine的DriverStartedState中,如平台支持P2P,还将会给WifiP2pService发送CMD_ENABLE_P2P的消息,在Android 4.4的平台上面,当打开Wifi时,会同时把P2p也enable,我们从这里开始分析。首先由前面的知识,我们进入P2pDisabledState看如何处理CMD_ENABLE_P2P消息:
class P2pDisabledState extends State {
@Override
public void enter() {
if (DBG) logd(getName());
}
@Override
public boolean processMessage(Message message) {
if (DBG) logd(getName() + message.toString());
switch (message.what) {
case WifiStateMachine.CMD_ENABLE_P2P:
try {
mNwService.setInterfaceUp(mInterface);
} catch (RemoteException re) {
loge("Unable to change interface settings: " + re);
} catch (IllegalStateException ie) {
loge("Unable to change interface settings: " + ie);
}
mWifiMonitor.startMonitoring();
transitionTo(mP2pEnablingState);
break;
首先通过NetworkManagementService将P2P0设置为up状态,然后通过WifiMonitor去和wpa_supplicant建立socket连接,因为在WifiStateMachine的DriverStartedState中,wpa_supplicant已经启动成功了,所以我们这里可以直接去和wpa_supplicant通信,最后转到P2pEnablingState处理和wpa_supplicant连接成功与否的消息。
class P2pEnablingState extends State {
@Override
public void enter() {
if (DBG) logd(getName());
}
@Override
public boolean processMessage(Message message) {
if (DBG) logd(getName() + message.toString());
switch (message.what) {
case WifiMonitor.SUP_CONNECTION_EVENT:
if (DBG) logd("P2p socket connection successful");
transitionTo(mInactiveState);
break;
case WifiMonitor.SUP_DISCONNECTION_EVENT:
loge("P2p socket connection failed");
transitionTo(mP2pDisabledState);
break;
case WifiStateMachine.CMD_ENABLE_P2P:
case WifiStateMachine.CMD_DISABLE_P2P_REQ:
deferMessage(message);
break;
default:
return NOT_HANDLED;
}
return HANDLED;
}
}
由Wifi toggle on的知识我们可以知道,当WifiMonitor与wpa_suppliant建立socket成功后,会给P2pStateMachine发送SUP_CONNECT_EVENT消息,P2pEnablingState这时会跳转到InactiveState中,由前面P2pStateMachine的State关系图我们可以知道,P2pEnabledState是InactiveState父State,我们先到P2pEnabledState的enter函数去分析:
class P2pEnabledState extends State {
@Override
public void enter() {
if (DBG) logd(getName());
sendP2pStateChangedBroadcast(true);
mNetworkInfo.setIsAvailable(true);
sendP2pConnectionChangedBroadcast();
initializeP2pSettings();
}
这里主要发送两个broadcast,然后初始化一些P2p的设置,包括deviceName、DeviceType、ConfigMethods,并且获取以前persistent的相关device信息。
P2p设备扫描
当用户到Settings-->P2p中点击扫描后,就开始启动discoverPeers的流程了,首先来看一下WifiP2pManager提供给我们的文档说明:
The API is asynchronous and responses to requests from an application are on listener callbacks provided by the application. The application