OGRE DCC Tools

http://blog.163.com/modingfa_002/blog/static/11092546620100294312176/

From Ogre Wiki

Image:OGRE_DCC_Tools.png

OGRE Digital Content Creation Tools

This section is for the tools that, simulating the OGRE environment, help artists test or create new content. These tools are mainly provided by active OGRE community.

Image:Ogitor_TN.jpg
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Ogitor

Scene building application for OGRE.

Image:OGRE_Studio_TN.png
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OGRE Studio

Suite of tools customizable via plug-ins (material editor, mesh viewer, scene editor, etc).

Image:OGRE_Mesh_Viewer_TN.png
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CEGUI Mesh Viewer

3D visualization tool that simulates the in-game environment.

Image:Show_Mesh_TN.png
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Show Mesh

Mesh viewer using Ogre and Qt. It allows the user to view 3D Ogre models and play with light, shadow, fog.

Image:OverlayEditor_TN.png
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Overlay Editor

Windows tool for graphical editing of Ogre .overlay files.

Image:OGRE ToolBox_TN.png
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OGRE Toolbox

OGRE editor for the dot scene format using wxWidgets.

Image:Vision_tn.png
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Vision

OGRE Viewer featuring mesh visualization, material selection, resource browsing, scene loading (DosScene, oFusion), etc.

Image:cXviewer_tn.png
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cXviewer

Mesh viewer featuring animation playback, material selection, etc.

Image:XgEditor_TN.jpg
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XgEditor

Scene editor for use with the OGRE engine.

Image:MeshTree_Studio_TN.png
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MeshTree Studio

Tool for generation of unlimited types of trees just by editing various parameters.

Image:Particle_Accelerator_TN.png
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Particle Accelerator

Particle Accelerator is a graphical tool for creating particle systems for OGRE.

Image:OGRE_Particle_Editor_TN.png
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OGRE Particle Editor

Real-time visual particle system editor. It is a tool that provides the ability to rapidly create OGRE particle systems.

Image:Mesh_Viewer_TN.png

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