1. 在skinPPWTL.h中 //将strcpy_s(szResImageName,_MAX_FNAME,_T(""));修改为 ZeroMemory(szResImageName, _MAX_FNAME); 2. 在skinPPWTL.h中 //将SKINPPWTL_API BOOL skinppLoadSkin(TCHAR* szSkinFile,BOOL bFromIni = FALSE);修改为 SKINPPWTL_API BOOL skinppLoadSkin(CHAR* szSkinFile,BOOL bFromIni = FALSE); 3. //初始化Skin //CString --> CHAR* CString strPath = _T("skin//bOzen.ssk"); int len=strPath.GetLength(); char *cstr=new char[len+1]; cstr[len]=0; WideCharToMultiByte(CP_OEMCP, 0, strPath, -1, cstr, len, NULL, NULL); skinppLoadSkin(cstr);