vector容器
动态的顺序表,数组。
vector操作
构造
vector<int>v1;
vector<int>v2(10, 5);
vector<int>v3(v2);
int array[] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 0 };
vector<int>v4(array, array + sizeof(array) / sizeof(array[0]));
vector<int>v5{ 1, 2, 3, 4, 5, 6, 7, 8, 9, 0 };//c++11中给出的构造
容量
cout << v5.size() << endl;
cout << v5.capacity() << endl;
cout << v5.front() << endl;
cout << v5.back() << endl;
vector增容机制
size_t sz;
std::vector<int> foo;
sz = foo.capacity();
std::cout << "making foo grow:\n";
for (int i = 0; i<100; ++i)
{
foo.push_back(i);
if (sz != foo.capacity())
{
sz = foo.capacity();
std::cout << "容量改变: " << sz << '\n';
}
}
vs2013底层的vector增容机制差不多是1.5倍的方式进行扩容。
而linux下g++的vector是按照两倍的方式进行扩容
在采用push_back向vector中尾插元素期间,如果知道大概知道要放置多少个元素的情况下,可以通过reverse提前将空间开辟号,这样效率就高了。
注意reserve的下面这种情况
size_t sz;
std::vector<int> foo;
foo.reserve(100); //底层空间有了但是没有有效元素
foo[0] = 10; //这个式子左边就错了,不能访问
总结
- 通过
push_back
来进行插入------通过reserve
来进行开辟空间 - 通过
[]
运算符进行插入------通过resize
来进行开辟空间
元素访问
for (size_t i = 0; i < v2.size(); ++i)
{
cout << v2[i]<<" " ;
}
cout << endl;
for (auto e : v3)
{
cout << e<<" ";
}
cout << endl;
元素修改
void TestVector2()
{
vector<int>v5{ 1, 2, 3, 4, 5, 6, 7, 8, 9, 0 };
cout << v5.size() << endl;
cout << v5.capacity() << endl;
cout << v5.front() << endl;
cout << v5.back() << endl;
v5.push_back(1);
v5.push_back(2);
v5.push_back(3);
cout << v5.size() << endl;
cout << v5.capacity() << endl;
cout << v5.front() << endl;
cout << v5.back() << endl;
v5.erase(v5.begin());
v5.erase(v5.end() - 1);
//vector里没有find方法,要想删除最后一个元素,必须用系统给的算法函数find
auto pos = find(v5.begin(), v5.end(), 5);
if (pos != v5.end())
v5.erase(pos);
v5.clear();
}
迭代器
迭代器:类似指针的一种类型,类似是一种指针类型,可以将迭代器定义的对象当成是指针方式进行应用
作用:帮助用户**透明的(用户可以不用知道该容器的底层数据结构)**遍历数据
auto it1 = v4.begin();
while (it1 != v4.end())
{
cout << *it1<<" ";
it1++;
}
cout << endl;
auto it2 = v5.rbegin();
while (it2 != v5.rend())
{
cout << *it2 << " ";
it2++;
}
cout << endl;
有些情况下我们需要二维数组
void TestVector3()
{
vector<vector<int>>vv;
//10 * 10----->6
vv.resize(10); //已经有了10行,但每一行还没有空间
//给每行设置元素
for (size_t i = 0; i < 10; ++i)
{
//每一行10个元素
vv[i].resize(10,6);
}
for (int i = 0; i < 10; ++i)
{
for (int j = 0; j < 10; ++j)
{
cout << vv[i][j] << " ";
}
cout<<endl;
}
}
迭代器失效
迭代器失效:迭代器本质是指针,指针失效,指针指向了非法空间
vector<int>v{ 1, 2, 3, 4, 5, 6, 7, 8, 9, 0 };
for (size_t i = 0; i < v.size(); ++i)
{
cout << v[i] << " ";
}
cout << endl;
for (auto& e : v)
{
cout << e << " ";
}
cout << endl;
//迭代器:类似指针的一种类型
//类似是一种指针类型,可以将迭代器定义的对象当成是指针方式进行应用
//作用:帮助用户透明的(用户可以不用知道该容器的底层数据结构)遍历数据
auto it = v.begin();
//往容器里多增加了一个元素就引起了代码崩溃
v.push_back(1);
//vector<int>::iterator it = v.begin();
while (it != v.end())
{
cout << *it << " ";
++it;
}
cout << endl;
扩容后,原来空间释放,it迭代器指向非法空间
vector:迭代器失效场景
- push_back----可以自动扩容
- resize
- reserve
- insert
- assign
还有一种场景
vector<int>v{ 1, 2, 3, 4, 5, 6, 7, 8, 9, 0 };
//v.resize(0);
//v.clear();
//v.erase(v.begin(), v.end());
auto it = v.begin();
while (it!=v.end())
{
v.erase(it);
++it;
}
cout << v.size() << endl;
因为
返回值指向了新的空间
如何解决
给当前迭代器重新赋值,让其指向有效空间
auto it = v.begin();
//v.assign(20, 8);
v.push_back(1); //可能会迭代器失效
//解决方式:给it迭代器重新赋值
it = v.begin();
while (it != v.end())
{
cout << *it << " ";
++it;
}
cout << endl;
引用失效
vector<int>v{ 1, 2, 3, 4, 5, 6, 7, 8, 9, 0 };
int& ra = v[0];
ra = 10;
v.push_back(1);
ra = 100;
杨辉三角
用二维数组,每一行用一个一维数组存。
class Solution {
public:
vector<vector<int>> generate(int numRows) {
vector<vector<int>> ret;
ret.resize(numRows); //先创建numRows行
for(size_t i=0;i<numRows;++i)
{
ret[i].resize(i+1);
ret[i][0] = 1;
ret[i][i] = 1;
}
for(size_t i = 2; i < numRows; ++i)
{
//j为每一列
for(size_t j = 1; j < i; ++j)
{
ret[i][j]=ret[i-1][j]+ret[i-1][j-1];
}
}
return ret;
}
};
vector模拟实现
vector结构
class vector
{
public:
typedef T* iterator;
private:
T* _start;
T* _finish;
T* _endofstorage;
};
构造与销毁
// 构造与销毁
vector()
:_start(nullptr)
, _finish(nullptr)
, _endofstorage(nullptr)
{
}
vector(int n, const T& data)
:_start(new T[n])
{
for (size_t i = 0; i < n; ++i)
{
_start[i] = data;
}
_finish = _start + n;
_endofstorage = _finish;
}
//[first,last)
template<class Iterator>
vector(Iterator first, Iterator last)
{
//计算[first,last)区间中元素的个数
size_t n = 0;
auto it = first;
while (it != last)
{
++it;
++n;
}
_start = new T[n];
//将[first,last)区间中的元素放置到_start空间中
for (size_t i = 0; i < n; ++i)
{
_start[i] = *first++;
}
_finish = _start + n;
_endofstorage = _start + n;
}
vector(const vector<T>& v);
vector<T>& operator=(const T& v);
~vector()
{
if (_start)
{
delete[] _start;
_start = _finish = _endofstorage = nullptr;
}
}
容量操作
// 容量操作
size_t size()const
{
return _finish - _start;
}
size_t capacity()const
{
return _endofstorage - _start;
}
bool empty()const
{
return _start == _finish;
}
// T():
// 如果T代表内置类型,T()--->0
// 如果T代表自定义类型,T()---> 调用该类的无参构造函数
void resize(size_t newsize, const T& data = T())
{
size_t oldsize = size();
if (newsize > oldsize)
{
size_t cap = capacity();
if (newsize > cap)
reserve(newsize);
for (; oldsize < newsize; ++oldsize)
_start[oldsize] = data;//*_finish++ = data;
}
_finish = _start + newsize;
}
void reserve(size_t newCapacity)
{
size_t oldCapcity = capacity();
if (newCapacity > oldCapcity)
{
// 1. 申请新空间
T* temp = new T[newCapacity];
// 2. 拷贝元素
//memcpy(temp, _start, size()*sizeof(T));
// 如果_start指向的空间存在
size_t n = size();
if (_start)
{
for (size_t i = 0; i < n; ++i)
{
temp[i] = _start[i];
}
// 3. 释放旧空间
delete[] _start;
}
_start = temp;
_finish = _start + n;
_endofstorage = _start + newCapacity;
}
}
元素访问操作
//元素访问的操作
//v[0] = 100; v如果是普通类型
T& operator[](size_t index)
{
assert(index <= size());
return _start[index];
}
//对于const类型的变量
const T& operator[](size_t index)const
{
assert(index <= size());
return _start[index];
}
T& front()
{
return *_start;
}
const T& front()const
{
return *_start;
}
T& back()
{
return *(_finish-1);
}
const T& back()const
{
return *(_finish-1);
}
元素修改
//元素修改
void push_back(const T& data)
{
//检测是否需要扩容
if (_finish == _endofstorage)
{
reserve(capacity() * 2 + 3);
}
*_finish++ = data;
}
void pop_back()
{
--_finish;
}
//返回值含义:反回新插入元素的位置
iterator insert(iterator pos, const T&data)
{
//检测是否需要扩容
if (_finish == _endofstorage)
{
reserve(capacity() * 2 + 3);
}
//插入元素
//将[pos,finish)之间所有元素整体向后搬移一个位置
auto it = _finish;
while (it > pos)
{
*it = *(it - 1);
it--;
}
//插入新元素
*pos = data;
_finish++;
return pos;
}
iterator erase(iterator pos)
{
if (pos == end())
return pos;
//it代表待搬移元素的位置
auto it = pos + 1;
while (it != _finish)
{
*(it - 1) = *it;
++ot;
}
_finish--;
return pos;
}
迭代器操作
iterator begin()
{
return _start;
}
iterator end()
{
return _finish;
}
测试代码
void TestVector()
{
bite::vector<int>v1;
bite::vector<int>v2(10, 5);
int array[] = { 1, 2, 3, 4, 5 };
bite::vector<int>v3(array,array+sizeof(array)/sizeof(array[0]));
cout << v2.size() << endl;
cout << v2.capacity() << endl;
cout << v3.front() << endl;
cout << v3.back() << endl;
for (size_t i = 0; i < v3.size(); ++i)
cout << v3[i] << " ";
cout << endl;
//bite::vector<int>::iterator it = v3.begin();
auto it = v3.begin();
while (it != v3.end())
{
cout << *it << " ";
++it;
}
cout << endl;
for (auto& e : v3)
e *= 2;
for (auto e : v3)
cout << e << " ";
cout << endl;
}
void TestVector2()
{
bite::vector<int>v;
v.push_back(1);
v.push_back(2);
v.push_back(3);
v.push_back(4);
cout << v.size() << endl;
cout << v.capacity() << endl;
cout << v.back() << endl;
v.pop_back();
cout << v.back() << endl;
cout << v.size() << endl;
cout << v.front() << endl;
v.insert(v.begin(), 0);
cout << v.front() << endl;
cout << v.size() << endl;
}
void TestVector3()
{
bite::vector<int>v(10, 5);
cout << v.size() << endl;
cout << v.capacity() << endl;
v.resize(5);
cout << v.size() << endl;
cout << v.capacity() << endl;
v.resize(8);
cout << v.size() << endl;
cout << v.capacity() << endl;
v.resize(20, 5);
cout << v.size() << endl;
cout << v.capacity() << endl;
}