备份一份代码,用于窗口截图~! 使用的时候只需要调用Catchfile函数就可以了。 当然,代码中的WIDTH、MARGIN、 HEIGHT等还得按需要进行设定。 void CMyDialog::Catchfile() { HBITMAP hBitmap = GetSrcBit(); if (hBitmap != NULL) { // szFilters is a text string that includes two file name filter: // "*.bmp" for "bmp Files" and "*.*" for "All Files." char szFilters[]= "bmp Files (*.bmp)|*.bmp|All Files (*.*)|*.*||"; // Create a Save dialog; the default file name extension is ".bmp". CFileDialog fileDlg (FALSE, "bmp", "*.bmp", OFN_FILEMUSTEXIST| OFN_HIDEREADONLY, szFilters, this); // Display the file dialog. When user clicks OK, fileDlg.DoModal() // returns IDOK. if( fileDlg.DoModal() == IDOK ) { CString pathName = fileDlg.GetPathName(); // Implement opening and reading file in here. //... //Change the window's title to the opened file's title. //CString fileName = fileDlg.GetFileTitle (); //SetWindowText(fileName); SaveBitmapToFile(hBitmap , pathName.GetBuffer()/*LPSTR lpFileName*/); } } } void CMyDialog::GetSrcBit(/*DWORD BitWidth, DWORD BitHeight*/void) { HBITMAP hBitmap,hOldBitmap; CPaintDC dc(this); HDC hmyMemDC = CreateCompatibleDC(dc.m_hDC); hBitmap = CreateCompatibleBitmap(dc.m_hDC, WIDTH-MARGIN, HEIGHT); hOldBitmap = (HBITMAP)SelectObject(hmyMemDC, hBitmap); BitBlt(hmyMemDC, 0, 0, WIDTH, HEIGHT,dc.m_hDC, 0, 0, SRCCOPY); hBitmap = (HBITMAP)SelectObject(hmyMemDC, hOldBitmap); return (hBitmap); } // 我们也可以把屏幕内容以位图格式存到磁盘文件上. // lpFileName 为位图文件脕E int CMyDialog::SaveBitmapToFile(HBITMAP hBitmap , LPSTR lpFileName) { HDC hDC; //设备描述句柄 int iBits; //当前显示分辨率下每个像素所占字节数 WORD wBitCount; //位图中每个像素所占字节数 //定义调色板大小, 位图中像素字节大小 , //位图文件大小 DWORD dwPaletteSize=0, dwBmBitsSize, dwDIBSize, dwWritten; BITMAP Bitmap; //位图属性结构 BITMAPFILEHEADER bmfHdr; //位图文件头结构 //位图信息头结构 BITMAPINFOHEADER bi; //指向位图信息头结构 LPBITMAPINFOHEADER lpbi; //定义文件,分配内存句柄,调色板句眮E HANDLE fh, hDib; HPALETTE hPal,hOldPal=NULL; //计算位图文件每个像素所占字节数 hDC = CreateDC("DISPLAY",NULL,NULL,NULL); iBits = GetDeviceCaps(hDC, BITSPIXEL) * GetDeviceCaps(hDC, PLANES); DeleteDC(hDC); if (iBits <= 1) wBitCount = 1; else if (iBits <= 4) wBitCount = 4; else if (iBits <= 8) wBitCount = 8; else if (iBits <= 24) wBitCount = 24; else wBitCount = 24; //计算调色板大小 if (wBitCount <= 8) dwPaletteSize = (1 << wBitCount) *sizeof(RGBQUAD); //设置位图信息头结构 GetObject(hBitmap, sizeof(BITMAP), (LPSTR)&Bitmap); bi.biSize = sizeof(BITMAPINFOHEADER); bi.biWidth = Bitmap.bmWidth; bi.biHeight = Bitmap.bmHeight; bi.biPlanes = 1; bi.biBitCount = wBitCount; bi.biCompression = BI_RGB; bi.biSizeImage = 0; bi.biXPelsPerMeter = 0; bi.biYPelsPerMeter = 0; bi.biClrUsed = 0; bi.biClrImportant = 0; dwBmBitsSize = ((Bitmap.bmWidth *wBitCount+31)/32)* 4*Bitmap.bmHeight ; //为位图内容分配内磥E hDib = GlobalAlloc(GHND,dwBmBitsSize+dwPaletteSize+sizeof(BITMAPINFOHEADER)); lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDib); *lpbi = bi; hPal = (HPALETTE)GetStockObject(DEFAULT_PALETTE); if (hPal) { hDC = ::GetDC(NULL); hOldPal = SelectPalette(hDC, hPal, FALSE); RealizePalette(hDC); } // 获取该调色板下新的像素值 GetDIBits(hDC, hBitmap, 0, (UINT)Bitmap.bmHeight,(LPSTR)lpbi + sizeof(BITMAPINFOHEADER)+dwPaletteSize,(LPBITMAPINFO)lpbi, DIB_RGB_COLORS); //恢复调色皝E if (hOldPal) { SelectPalette(hDC, hOldPal, TRUE); RealizePalette(hDC); ::ReleaseDC(NULL, hDC); } //创建位图文件 fh = CreateFile(lpFileName, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL); if (fh == INVALID_HANDLE_VALUE) return FALSE; //设置位图文件头 bmfHdr.bfType = 0x4D42; // "BM" dwDIBSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + dwPaletteSize + dwBmBitsSize; bmfHdr.bfSize = dwDIBSize; bmfHdr.bfReserved1 = 0; bmfHdr.bfReserved2 = 0; bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) + (DWORD)sizeof(BITMAPINFOHEADER)+ dwPaletteSize; WriteFile(fh, (LPSTR)&bmfHdr, sizeof(BITMAPFILEHEADER), &dwWritten, NULL); WriteFile(fh, (LPSTR)lpbi, dwDIBSize, &dwWritten, NULL); //清除 GlobalUnlock(hDib); GlobalFree(hDib); CloseHandle(fh); return TRUE; }