java Iterator迭代器遍历(以TreeMap为例)

本文深入解析了Java中TreeMap的迭代器实现原理,通过源码分析解释了iterator.hasNext()和iterator.next()的方法作用,以及如何遍历TreeMap集合。

摘要生成于 C知道 ,由 DeepSeek-R1 满血版支持, 前往体验 >

集合的迭代器遍历中iterator.hasNext()、iterator.next()从字面上不理解,下面从源码解析。

这里以TreeMap为例进行分析。

TreeMap的遍历方式

1、for循环方式

for (Map.Entry entry : treeMap.entrySet()) {
      System.out.println(entry);
}

2、迭代器方式

Iterator iterator = treeMap.entrySet().iterator();
while (iterator.hasNext()) {
      System.out.println(iterator.next());
}

根据TreeMap及Iterator接口源码理解上述疑惑

Jva结合中Iterator接口,接口包含4个方法。

public interface Iterator<E> {
    /**
     * Returns {@code true} if the iteration has more elements.
     * (In other words, returns {@code true} if {@link #next} would
     * return an element rather than throwing an exception.)
     *
     * @return {@code true} if the iteration has more elements
     */
    boolean hasNext();

    /**
     * Returns the next element in the iteration.
     *
     * @return the next element in the iteration
     * @throws NoSuchElementException if the iteration has no more elements
     */
    E next();

    /**
     * Removes from the underlying collection the last element returned
     * by this iterator (optional operation).  This method can be called
     * only once per call to {@link #next}.  The behavior of an iterator
     * is unspecified if the underlying collection is modified while the
     * iteration is in progress in any way other than by calling this
     * method.
     *
     * @implSpec
     * The default implementation throws an instance of
     * {@link UnsupportedOperationException} and performs no other action.
     *
     * @throws UnsupportedOperationException if the {@code remove}
     *         operation is not supported by this iterator
     *
     * @throws IllegalStateException if the {@code next} method has not
     *         yet been called, or the {@code remove} method has already
     *         been called after the last call to the {@code next}
     *         method
     */
    default void remove() {
        throw new UnsupportedOperationException("remove");
    }

    /**
     * Performs the given action for each remaining element until all elements
     * have been processed or the action throws an exception.  Actions are
     * performed in the order of iteration, if that order is specified.
     * Exceptions thrown by the action are relayed to the caller.
     *
     * @implSpec
     * <p>The default implementation behaves as if:
     * <pre>{@code
     *     while (hasNext())
     *         action.accept(next());
     * }</pre>
     *
     * @param action The action to be performed for each element
     * @throws NullPointerException if the specified action is null
     * @since 1.8
     */
    default void forEachRemaining(Consumer<? super E> action) {
        Objects.requireNonNull(action);
        while (hasNext())
            action.accept(next());
    }
}

PrivateEntryIterator是TreeMap的内部抽象类,实现了Iterator接口。

TreeMap中其他类型的Iterator类都继承自PrivateEntryIterator。

/**
     * Base class for TreeMap Iterators
     */
    abstract class PrivateEntryIterator<T> implements Iterator<T> {
        Entry<K,V> next;
        Entry<K,V> lastReturned;
        int expectedModCount;

        PrivateEntryIterator(Entry<K,V> first) {
            expectedModCount = modCount;
            lastReturned = null;
            next = first;
        }

        //next表示下一个Entry是否为null
        public final boolean hasNext() {
            return next != null;
        }

        //作用有二
        //1、返回当前的Entry
        //2、next引用的移动,移到下一个Entry
        final Entry<K,V> nextEntry() {
            //拿到上一次的next,也就是当前的Entry
            Entry<K,V> e = next;
            if (e == null)
                throw new NoSuchElementException();
            if (modCount != expectedModCount)
                throw new ConcurrentModificationException();
            //从这里可以看出,此处next记录的确实是下一个Entry
            next = successor(e);
            lastReturned = e;
            //返回当前Entry
            return e;
        }

        final Entry<K,V> prevEntry() {
            Entry<K,V> e = next;
            if (e == null)
                throw new NoSuchElementException();
            if (modCount != expectedModCount)
                throw new ConcurrentModificationException();
            next = predecessor(e);
            lastReturned = e;
            return e;
        }

        public void remove() {
            if (lastReturned == null)
                throw new IllegalStateException();
            if (modCount != expectedModCount)
                throw new ConcurrentModificationException();
            // deleted entries are replaced by their successors
            if (lastReturned.left != null && lastReturned.right != null)
                next = lastReturned;
            deleteEntry(lastReturned);
            expectedModCount = modCount;
            lastReturned = null;
        }
    }

EntryIterator是TreeMap中继承自PrivateEntryIterator的类。

TreeMap中其他类型的Iterator类都继承自PrivateEntryIterator。


    final class EntryIterator extends PrivateEntryIterator<Map.Entry<K,V>> {
        EntryIterator(Entry<K,V> first) {
            super(first);
        }
        public Map.Entry<K,V> next() {
            return nextEntry();
        }
    }

TreeMap类中的successor方法:

主要作用是在调用iterator.next()方法时返回Entry<K,V>,移动next引用。

/**
     * Returns the successor of the specified Entry, or null if no such.
     */
    static <K,V> TreeMap.Entry<K,V> successor(Entry<K,V> t) {
        if (t == null)
            return null;
        else if (t.right != null) {
            Entry<K,V> p = t.right;
            while (p.left != null)
                p = p.left;
            return p;
        } else {
            Entry<K,V> p = t.parent;
            Entry<K,V> ch = t;
            while (p != null && ch == p.right) {
                ch = p;
                p = p.parent;
            }
            return p;
        }
    }

从successor中可以看出iterator.next()返回的是当前的Entry。

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值