/*
若一个类不提供构造函数,则c++提供一个什么都不做的(函数体为空)的默认构造函数来
创建对象,而不做任何初始化工作
*/
#include<iostream>
using namespace std;
class point
{
public:
point(){};//默认的构造函数
void set_point(int a,int b);
int read_x(){return x;}
int read_y(){return y;}
void move(int off_x,int off_y);
private:
int x,y;
};
void point::set_point(int a,int b)
{
x=a;y=b;
}
void point::move(int off_x,int off_y)
{
x+=off_x;y+=off_y;
}
void main()
{
cout<<"x2="<<p2.read_x()<<","<<"y2="<<p2.read_y()<<endl;
p1.set_point(2,5);
p2.set_point(10,25);
p1.move(8,5);
p2.move(10,5);
cout<<"x1="<<p1.read_x()<<","<<"y1="<<p1.read_y()<<endl;
cout<<"x2="<<p2.read_x()<<","<<"y2="<<p2.read_y()<<endl;
}
若一个类不提供构造函数,则c++提供一个什么都不做的(函数体为空)的默认构造函数来
创建对象,而不做任何初始化工作
*/
#include<iostream>
using namespace std;
class point
{
public:
point(){};//默认的构造函数
void set_point(int a,int b);
int read_x(){return x;}
int read_y(){return y;}
void move(int off_x,int off_y);
private:
int x,y;
};
void point::set_point(int a,int b)
{
x=a;y=b;
}
void point::move(int off_x,int off_y)
{
x+=off_x;y+=off_y;
}
void main()
{
point p1,p2;//由于是没有指定数据成员的值,所以其值是随机的
//static point p1,p2;//使用静态或者是全局对象,则对象的所有数据成员都初始化为零(对于数值型),或者是空串
cout<<"x1="<<p1.read_x()<<","<<"y1="<<p1.read_y()<<endl;cout<<"x2="<<p2.read_x()<<","<<"y2="<<p2.read_y()<<endl;
p1.set_point(2,5);
p2.set_point(10,25);
p1.move(8,5);
p2.move(10,5);
cout<<"x1="<<p1.read_x()<<","<<"y1="<<p1.read_y()<<endl;
cout<<"x2="<<p2.read_x()<<","<<"y2="<<p2.read_y()<<endl;
}