using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NewBehaviourScript : MonoBehaviour
{
// Start is called before the first frame update
private Animator m_ani;
public GameObject lizi;
void Start()
{
m_ani =GameObject.Find("Cube").GetComponent<Animator>();
}
// Update is called once per frame
void Update()
{
}
public void fs_Click()
{
m_ani.SetBool("fs", true);
ParticleSystem ps_water = lizi.GetComponent<ParticleSystem>();
ps_water.Play();
}
}
首先创建piane地形,再装上一个火箭身在这上面加一个粒子,再弄一个按钮,代码拖入上面,