实现控件拖动的基本原理是对鼠标位置的捕获,同时根据鼠标按键的按下、释放确定控件移动的幅度和时机。
简单示例:
在Grid中有一个Button,通过鼠标事件改编Button的Margin属性,从而改变Button在Grid中的相对位置。
<Grid Name="gd">
<Button Width=90 Height=30 Name="btn">button</Button>
</Grid>
为Button控件绑定三个事件:鼠标按下、鼠标移动、鼠标释放
public SystemMap()
{
InitializeComponent();
btn.MouseLeftButtonDown += btn_MouseLeftButtonDown;
btn.MouseMove += btn_MouseMove;
btn.MouseLeftButtonUp += btn_MouseLeftButtonUp;
}
定义变量+鼠标按下事件
Point pos = new Point();
void btn_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
Button tmp = (Button)sender;
pos = e.GetPosition(null);
tmp.CaptureMouse();
tmp.Cursor = Cursors.Hand;
}
鼠标移动事件
void btn_MouseMove(object sender, MouseEventArgs e)
{
if (e.LeftButton==MouseButtonState.Pressed)
{
Button tmp = (Button)sender;
double dx = e.GetPosition(null).X - pos.X + tmp.Margin.Left;
double dy = e.GetPosition(null).Y - pos.Y + tmp.Margin.Top;
tmp.Margin = new Thickness(dx, dy, 0, 0);
pos = e.GetPosition(null);
}
}
鼠标释放事件
void btn_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
Button tmp = (Button)sender;
tmp.ReleaseMouseCapture();
}