xna开发资源收集

XNATouch: Microsoft XNA Games Running On The iOS Platform

http://monogame.codeplex.com/

Rendering, Graphics and Game Engines

Character Animation

Physics

  • DigitalRune Physics –  A module fromDigitalRune Engine - Physics with lots of features,  (fast & Xbox, $300)
  • Bepu Physics – Nice Physics engine withmany features, (fast,  FREE)
  • Jitter Physics –  Physics Engine by the author of JigLibX  (fast,  FREE)
  • Matali Physics -fast with lots of potential (fast on PC, average on Xbox 360, $130 – $260)
  • Henge 3D Physics – Lot of Features and multi-threaded (okay on PC, slow on Xbox 360, FREE)
  • JigLibX – old physics enigine (not multi-threaded)  (slow, FREE – use Jitter instead… )
  • Farseer Physics Engine – a 2D Physics Engine
  • Box2D.XNA – C#/XNA port of Box2D

Audio

Artificial Intelligence (AI)

Particles

Graphical User Interfaces (GUI) / Level Editor Tools

GameState Management

Multi-threading

Useful Extras and Services

Articles, Blogs and Tutorials

XNA 4.0 Books

Are you trying to convert XNA 3.1 projects to XNA 4.0?

*Most of the articles above are from Shawn Hargreaves Blog, posted here to make them easier to find.

Sites that promote and review Xbox Indie Games

23.xna 游戏开发

XNA Developer Center

http://msdn.microsoft.com/zh-cn/xna

*****XNA创作者俱乐部网站*****

http://create.msdn.com/zh-CN/

http://create.msdn.com/zh-CN/education/gamedevelopment

Silverlight 5 RC 游戏开发相关文章(老咩的博客)

http://www.cnblogs.com/asily/

*****开发资源下载列表*****

http://msdn.microsoft.com/en-us/aa570309

*****XNA游戏世界*****

http://xna.omgsoft.com.cn/Default.aspx

DirectX Developer Center

http://msdn.microsoft.com/zh-cn/directx/aa937788.aspx

*****XNA游戏世界*****

http://xnaer.com/

*****开源游戏引擎 XNA 3D Physics  (Oops! 3D Physics Framework (and more) for XNA )*****

http://oopsframework.codeplex.com/releases/view/37797

*****XNA入门教程*****

http://www.cnblogs.com/edwin1986/archive/2010/01/15/XNA_1.html

http://msdn.microsoft.com/en-us/library/bb200104.aspx

*****Professional XNA Game Programming学习笔记*****

http://shiba.hpe.cn/jiaoyanzu/WULI/soft/xna.aspx?classId=4

*****Microsoft XNA Game Studio 2.0*****

http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=3038

*****3D auto racing game (XNA Game Studio 3.0, Archived)*****.

http://create.msdn.com/en-US/education/catalog/sample/racing_game

*****程序示例*****

http://create.msdn.com/en-US/education/catalog/?contenttype=4

*****Learning XNA 4.0 作者博客*****

http://www.aaronreed.com/dnn/LearningXNA40.aspx

*****Microsoft Cross-Platform Audio Creation Tool (XACT)跨平台音效制作工具*****

http://msdn.microsoft.com/en-us/library/bb174772.aspx

*****XNA Shader教程的Rendermonkey实现*****

关于XLSL(EffectEdit,Rendermonkey工具可以直接查看HLSL代码的渲染效果)

http://www.cnblogs.com/cocoaleaves/archive/2009/09/25/1573683.html

*****Rendermonkey工具*****

官方下载地址:http://developer.amd.com/gpu/rendermonkey/Pages/default.aspx

一些教程:

RenderMonkey基本使用方法:http://www.cnblogs.com/mixiyou/archive/2009/10/05/1578208.html

用RenderMonkey 进行shader开发(一):http://www.game798.com/html/2006-12/2442.htm

用RenderMonkey 进行shader开发(二):http://www.game798.com/html/2006-12/2443p2.htm

RenderMonkey-令人兴奋的新工具:http://www.tomshardware.com/cn/60,review-60-14.html

专访RenderMonkey之父Callan McInally:http://www.tomshardware.com/cn/60,review-60-15.html

专访RenderMonkey之父Callan McInally(续):http://www.tomshardware.com/cn/60,review-60-16.html(注意:一共连续2页,记得点“下一页”)

*****创建3D模型*****

用于创建3D模型的著名的工具有:3D Studio Max,Maya,Blender,Lightwave和Modo。Blender是一个功能完善的免费工具,深受我XNA课上学生的喜欢。Blender可以从http://www.blender.org/下载。另外一款著名建模免费工具是XSI Mod Tool,它可作为XNA的一个插件。XSI Mod Tool可以在网站http://www.softimage.com/products/modtool下载。

*****FBX格式文件下载*****

http://www.3drender.com/challenges/

*****游戏引擎*****

http://farseerphysics.codeplex.com/releases/view/55470

*****冯峰的博客*****

http://appleseeker.cnblogs.com/

*****Animated Model Processor*****

http://blog.csdn.net/xionghaoaizhangruyun/article/details/5467824

*****xWinForms*****

http://sourceforge.net/projects/xwinforms/

Skinnable GUI library for XNA 4


http://neoforce.codeplex.com/

*****Running XNA framework in a windows form control *****

The best/official way to run XNA in a window can be found here:

WinForms Series 1: Graphics Device
WinForms Series 2: Content Loading

There are OLD examples of other ways to do this. Use them at your own risk

http://www.thecodeproject.com/KB/game/XNA_And_Beyond.aspx
http://www.codeproject.com/game/XNA_and_WinForms.asp
http://www.ziggyware.com/readarticle.php?article_id=82
http://blogs.msdn.com/rogerboesch/archive/2007/01/20/tipp-xna-in-eigene-applikationen-einbinden-winforms.aspx (German)
http://www.nuclex.org/news/2007/05/14/xna-windows-forms-usercontrol
http://www.codeproject.com/csharp/XnaFormHost.asp
http://blogs.msdn.com/shawnhar/archive/2007/01/23/using-xna-with-winforms.aspx
http://forums.xna.com/thread/34036.aspx

*****XNA and WPF/XAML interoperability *****
http://www.codeproject.com/KB/WPF/XnaInWPF.aspx

*****三维模型选中及大小、位置、方向调整示例*****

http://xnagizmo.codeplex.com/

*****三维碰撞检测及场景切换示例*****

http://www.cnblogs.com/webabcd/archive/2011/08/25/2152891.html

*****基础知识介绍*****

http://www.dotblogs.com.tw/help/category/2216.aspx(内容较多)

http://ajwang.iteye.com/category/131844

***** XNA Developer Center*****

*****火、烟雾、烟花、水等的粒子效果开源引擎*****

 

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