NX二次开发-UFUN创建镜像体UF_MODL_create_mirror_body
NX11+VS2013
#include <uf.h>
#include <uf_modl.h>
UF_initialize();
//创建块
UF_FEATURE_SIGN Sign = UF_NULLSIGN;
double Corner_Pt[3] = {0.0, 0.0, 0.0};
char *Edge_Len[3] = {"100", "200", "100"};
tag_t BlkTag = NULL_TAG;
UF_MODL_create_block1(Sign, Corner_Pt, Edge_Len, &BlkTag);
//特征找体
tag_t BodyTag = NULL_TAG;
UF_MODL_ask_feat_body(BlkTag, &BodyTag);
//创建基准平面
double Origin_Point[3] = {500.0, 500.0, 500.0};
double Plane_Normal[3] = {0.0, 0.0, 1.0};
tag_t Plane_Tag = NULL_TAG;
UF_MODL_create_fixed_dplane(Origin_Point, Plane_Normal, &Plane_Tag);
//创建镜像体
tag_t Mirrored_Body = NULL_TAG;
UF_MODL_create_mirror_body(BodyTag, Plane_Tag, &Mirrored_Body);
UF_terminate();