一般是java端为server,c++客户端与其通信,server端是mina,jetty等。
这个一般用protobuf,在此不多讲。
下面介绍c++为server端,java客户端与其通信。
以结构体为例说明:
struct Employee {
char name[20];
int id;
float salary;
};
java client 测试源码(为说明问题,假设struct字节对齐,sizeof(Employee)=28):
import java.net.*; /** * 与C语言通信(java做Client,c/c++做Server,传送一个结构) * @author kingfish * @version 1.0 */ class Employee { private byte[] buf = new byte[28]; //为说明问题,定死大小,事件中可以灵活处理 /** * 将int转为低字节在前,高字节在后的byte数组 */ private static byte[] toLH(int n) { byte[] b = new byte[4]; b[0] = (byte) (n & 0xff); b[1] = (byte) (n >> 8 & 0xff); b[2] = (byte) (n >> 16 & 0xff); b[3] = (byte) (n >> 24 & 0xff); return b; } /** * 将float转为低字节在前,高字节在后的byte数组 */ private static byte[] toLH(float f) { return toLH(Float.floatToRawIntBits(f)); } /** * 构造并转换 */ public Employee(String name, int id, float salary) { byte[] temp = name.getBytes(); System.arraycopy(temp, 0, buf, 0, temp.length); temp = toLH(id); System.arraycopy(temp, 0, buf, 20, temp.length); temp = toLH(salary); System.arraycopy(temp, 0, buf, 24, temp.length); } /** * 返回要发送的数组 */ public byte[] getBuf() { return buf; } /** * 发送测试 */ public static void main(String[] args) { try { Socket sock = new Socket("127.0.0.1", 8888); sock.getOutputStream().write(new Employee("kingfish", 123456789, 8888.99f). getBuf()); sock.close(); } catch (Exception e) { e.printStackTrace(); } } //end
c++ server端:
typedef struct STRU_RESULT { int id; int result; }STRU_RESULT;
SOCKET sockUDP = socket(AF_INET,SOCK_DGRAM,0);
struct sockaddr_in sin; sin.sin_family = AF_INET; sin.sin_addr.s_addr = INADDR_ANY; sin.sin_port = htons(JWYG_UDPBROADCASTTCPPORT); if ( bind(sockUDP,(struct sockaddr *)&sin,sizeof(struct sockaddr_in)) == SOCKET_ERROR) { CCLOG("UDP bind failed!");
return; }
struct sockaddr_in addrServer; int lenAddrServer = sizeof(struct sockaddr_in); int recvLen = sizeof(JWYG_STRU_MsgHead) + sizeof(JWYG_STRU_ServerIPPort); char *pBufferRecv = new char[recvLen+1];
int nRet = recvfrom( sockUDP, pBufferRecv, recvLen, 0,(struct sockaddr *)&addrServer, (socklen_t *)&lenAddrServer); if (nRet == sizeof(STRU_RESULT)) { STRU_RESULT resultX; memcpy((char *)&resultX,pBufferRecv,sizeof(STRU_RESULT)); if (resultX.id == 1) // resultX.id: 1,支付成功 0,支付失败 -1,取消支付 { CCLog("----------------> chargeMoney success :%d---------",resultX.result); }else if (resultX.id == -1){ CCLog("----------------> chargeMoney cancled! resultX.id :% ---------",resultX.id); }else if (resultX.id == 0){ CCLog("----------------> chargeMoney failed ! resultX.id :%d---------",resultX.id); } }
轻量级,不用加一堆protobuf库之类的了,此处是UDP,tcp与此类似,打完收工