自定义事件

using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;

namespace WindowsApplication6
{
 /// <summary>
 /// Form1 的摘要说明。
 /// </summary>
 public class Form1 : System.Windows.Forms.Form
 {
  private System.Windows.Forms.Button button1;
  private System.Windows.Forms.TextBox textBox1;
  private System.Windows.Forms.Button button2;
  /// <summary>
  /// 必需的设计器变量。
  /// </summary>
  private System.ComponentModel.Container components = null;
  private System.Windows.Forms.Button button3;
  public static ArrayList tt=new ArrayList();

 


  //**********************************************************
  public static void EventTrigged(object sender, MyEventArgs e)
  {
   MessageBox.Show("您输入的是" + e.I + ",事件被触发。");
  }

  public static void EventTrigged2(object sender, MyEventArgs2 e)
  {
   MessageBox.Show("您输入" + e.J + ",事件被触发。");
  }
  //**********************************************************

 

 

  public Form1()
  {
   //
   // Windows 窗体设计器支持所必需的
   //
   InitializeComponent();

   //
   // TODO: 在 InitializeComponent 调用后添加任何构造函数代码
   //
  }

  /// <summary>
  /// 清理所有正在使用的资源。
  /// </summary>
  protected override void Dispose( bool disposing )
  {
   if( disposing )
   {
    if (components != null)
    {
     components.Dispose();
    }
   }
   base.Dispose( disposing );
  }

  #region Windows 窗体设计器生成的代码
  /// <summary>
  /// 设计器支持所需的方法 - 不要使用代码编辑器修改
  /// 此方法的内容。
  /// </summary>
  private void InitializeComponent()
  {
   this.button1 = new System.Windows.Forms.Button();
   this.textBox1 = new System.Windows.Forms.TextBox();
   this.button2 = new System.Windows.Forms.Button();
   this.button3 = new System.Windows.Forms.Button();
   this.SuspendLayout();
   //
   // button1
   //
   this.button1.Location = new System.Drawing.Point(120, 16);
   this.button1.Name = "button1";
   this.button1.Size = new System.Drawing.Size(104, 23);
   this.button1.TabIndex = 0;
   this.button1.Text = "模拟赋值int";
   this.button1.Click += new System.EventHandler(this.button1_Click);
   //
   // textBox1
   //
   this.textBox1.Location = new System.Drawing.Point(8, 16);
   this.textBox1.Name = "textBox1";
   this.textBox1.TabIndex = 1;
   this.textBox1.Text = "";
   //
   // button2
   //
   this.button2.Location = new System.Drawing.Point(120, 48);
   this.button2.Name = "button2";
   this.button2.Size = new System.Drawing.Size(104, 23);
   this.button2.TabIndex = 2;
   this.button2.Text = "模拟赋值string";
   this.button2.Click += new System.EventHandler(this.button2_Click);
   //
   // button3
   //
   this.button3.Location = new System.Drawing.Point(128, 104);
   this.button3.Name = "button3";
   this.button3.TabIndex = 3;
   this.button3.Text = "button3";
   this.button3.Click += new System.EventHandler(this.button3_Click);
   //
   // Form1
   //
   this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
   this.ClientSize = new System.Drawing.Size(464, 273);
   this.Controls.Add(this.button3);
   this.Controls.Add(this.button2);
   this.Controls.Add(this.textBox1);
   this.Controls.Add(this.button1);
   this.Name = "Form1";
   this.Text = "Form1";
   this.ResumeLayout(false);

  }

 


  #endregion

  /// <summary>
  /// 应用程序的主入口点。
  /// </summary>
  [STAThread]
  static void Main()
  {
   Application.Run(new Form1());
  }

 

 

  private void button1_Click(object sender, System.EventArgs e)
  {
   //*********************
   EventClass ee= new EventClass();
   // 指定事件的处理程序
   
   ee.MyEvent += new MyEventHandler(EventTrigged);
   ee.I=Convert.ToInt32(this.textBox1.Text.ToString().Trim());
   //*********************
  }

  private void button2_Click(object sender, System.EventArgs e)
  {
   //*********************
   EventClass2 ee= new EventClass2();
   // 指定事件的处理程序
   ee.MyEvent2 += new MyEventHandler2(EventTrigged2);
   ee.J=this.textBox1.Text.ToString().Trim();
   //*********************
  }

  private void button3_Click(object sender, System.EventArgs e)
  {
   MessageBox.Show( Form1.tt.Count.ToString());
  }

 

 

 }

 

 

 

 

 //**********************************************************
 // 创建一个类,用于传递事件的数据,该类从EventArgs继承
 public class MyEventArgs:EventArgs
 {
  public int I;
  public MyEventArgs(int i)
  {
   I=i;
  }
 }

 


 public class MyEventArgs2:EventArgs{
 public string J;
 public MyEventArgs2(string j){J=j;}
                                         }

 

 // 定义一个delegate,该delegate返回void,有两个参数:object sender, EventArgs e
 delegate void MyEventHandler(object sender, MyEventArgs e);
 delegate void MyEventHandler2(object sender, MyEventArgs2 e);

 ///
 

 


 class EventClass
 {
  // 定义事件,delegate是刚刚定义的delegate
  public event MyEventHandler MyEvent;
  private int i;

  public int I
  {
   get{return i;}
   set
   {
    i=value;
    if (!value.Equals("!@##$#$%$^^&&&^&*&*&*"))
    {
     // 如果将I的值改为100,则触发MyEvent事件的发生
     if (MyEvent != null)
     {
      MyEventArgs args = new MyEventArgs(value); // 定义一个EventArgs对象
      MyEvent(this, args);      // 触发事件
     }
    }
   }
                     
    
    
  }

 }

 

 


 class EventClass2
 {
  // 定义事件,delegate是刚刚定义的delegate
  public event MyEventHandler2 MyEvent2;
  private string j;
  private ArrayList jj=new ArrayList();

  public String J
  {
   get{
    if(jj.Count==0){return "没有任何数据";}
    return jj[jj.Count-1].ToString();
       }
   set{
    jj.Add(value.ToString());
     Form1.tt.Add(value.ToString());
    if (!value.Equals("!@##$#$%$^^&&&^&*&*&*"))
    {
     // 如果将I的值改为100,则触发MyEvent事件的发生
     if (MyEvent2 != null)
     {
      MyEventArgs2 args2 = new MyEventArgs2(value); // 定义一个EventArgs对象
      MyEvent2(this, args2);      // 触发事件
     }
    }
   }
                     
    
    
  }

 }

 //**********************************************************

 

 

 

 


}

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