unity 的 build-in shader “Self-Illumin/Diffuse” 源码如下
Shader "Self-Illumin/Diffuse" {
Properties {
_Color ("Main Color", Color) = (1,1,1,1)
_MainTex ("Base (RGB) Gloss (A)", 2D) = "white"
unity 的 build-in shader “Self-Illumin/Diffuse” 源码如下
Shader "Self-Illumin/Diffuse" {
Properties {
_Color ("Main Color", Color) = (1,1,1,1)
_MainTex ("Base (RGB) Gloss (A)", 2D) = "white"