图像特效之波浪特效

图像特效之波浪特效

1.关键代码

/*
*Function: 波浪特效
*/


int Wave(IMAGE_TYPE *BMP24_img,int degree)
{
	int X,Y;
	DWORD width,height,x,y,bfsize;
	WORD  biBitCount = 3;
	T_U8 *dst_data,*bmp,*img_data;
	T_U32 line_byte,src_Imgindex,dst_Imgindex;
	double PI_2;
	
	BITMAPFILEHEADER bf;
	BITMAPINFOHEADER bi;
	
	FILE *Wave_fp = fopen("Wave.bmp","wb");
	
	if(NULL == Wave_fp)
	{
		printf("Can't open Wave.bmp\n");
		return -1;
	}
	
	if (degree < 1) degree = 1;
	if (degree > 32) degree = 32;
	
	
	memset(&bf, 0, sizeof(bf));
	memset(&bi, 0, sizeof(bi));
	
	bmp = BMP24_img;
	memcpy(&bf,bmp,14);
	memcpy(&bi,&bmp[14],40);
	
	fwrite(&bf,sizeof(BITMAPFILEHEADER),1,Wave_fp);
	fwrite(&bi,sizeof(BITMAPINFOHEADER),1,Wave_fp);
	
	height = bi.biHeight;
	width  = bi.biWidth;
	bfsize = bf.bfSize;
	biBitCount = bi.biBitCount;
	line_byte =  (width*3+3) & ~0x3;
	img_data = bmp+54;
	PI_2 = PI*2;
	
	dst_data = (T_U8 *)malloc(line_byte*height);
	if (NULL == dst_data)
	{
		printf("Can't malloc for dst image!\n");
		return -1;
	}
	memset(dst_data,0,line_byte*height);
	
	
	for(y = 0; y < height; y+= 1)
	{
		dst_Imgindex = y*line_byte;
		for(x=0; x <width; x+= 1)
		{
			
			X = (int)(degree*cos(y*PI_2/128.0))+x;
			Y = (int)(degree*sin(x*PI_2/128.0))+y;
			
			if (X >= width) X = width-1;
			if (X < 0)	   X = 0;
			if (Y >= height)Y = height-1;
			if (Y < 0)	   Y = 0;
			
			src_Imgindex = Y*line_byte+3*X;
			
			dst_data[dst_Imgindex] = img_data[src_Imgindex];
			dst_data[dst_Imgindex+1] = img_data[src_Imgindex+1];
			dst_data[dst_Imgindex+2] = img_data[src_Imgindex+2];
			
			dst_Imgindex +=3;
		}
	}
	
	
	fwrite(dst_data,line_byte*height,1,Wave_fp);
	fclose(Wave_fp);
	Wave_fp = NULL;
	free(dst_data);
	return 0;
}

2.图像效果


   
 

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