邻接表实现图结构的函数模板

//图的函数模板之邻接表
//模板如下

//参数VexDataType是顶点元素的类型参数,ArcType是边或者弧的类型参数

template<class ArcType>
struct ArcNodeType  //由边构成的链结点类型
{
    int adjvex;     //边的一端点
    ArcType weight;     //边的权
    ArcNodeType *nextarc;
    ArcNodeType(){nextarc = NULL;}
    ArcNodeType(int node,ArcType cost);
};

template<class ArcType>
struct ArcNodeType<ArcType>::ArcNodeType(int node,ArcType cost)
{
    adjvex = node; weight = cost; nextarc = NULL;
}

template<class VexDataType, class ArcType>
struct VexType      //头结点类型
{
    VexDataType data;
    ArcNodeType<ArcType> *firstarc;      //第一条边
};

template<class VexDataType, class ArcType>
class Graph
{
    private:

        VexType<VexDataType, ArcType> *VexList; //存放全部顶点结点
        void DFSTraverse(int v, int *Visited, void (*VisitFun)(VexDataType x)); //从v号顶点开始,深度优先遍历
    public:
        Graph(int GraphKind,int VexSize=MaxVexNum); //GraphKind:directed or undirected
        ~Graph() { DestroyGraph(); }
        void DestroyGraph();
        int InsertArc(int v,int u, ArcType cost);
        int PutVexValue(int v,VexDataType &value);
        int DeleteArc(int v,int u);
        void DFSTraverse(int v, void (*VisitFun)(VexDataType x));
        void BFSTraverse(int v, void (*VisitFun)(VexDataType x));
};

template<class VexDataType, class ArcType>
Graph::Graph(int GraphKind,int VexSize)
{
    VexNum = VexSize; GKind = GraphKind; ArcNum = 0;
    VexList = new VexType<VexDataType, ArcType>[VexNum];
    for(int i=0;i<VexNum;i++)
        VexList[i].firstarc = NULL;

}

template<class VexDataType, class ArcType>
void Graph::DestroyGraph(void)
{
    for(int i=0;i<VexNum;i++)
    {
        ArcNodeType<ArcType> *p = VexList[i].firstarc;
        while(p)
        {
            ArcNodeType<ArcType> *q = p->nextarc;
            delete p; p=q;
        }
    }
    delete []VexList;
    VexNum = 0; ArcNum = 0; VexList=NULL;
}

template<class VexDataType, class ArcType>
int Graph::InsertArc(int v,int u, ArcType cost)
{
    if(v<0||u<0||v>=VexNum||u>=VexNum)
        return 0;
    ArcNodeType<ArcType> *q;
    q = new ArcNodeType<ArcType>(u,cost);
    q->nextarc = VexList[v].firstarc;  VexList[v].firstarc = q;
    if(GKind == UDGraph)
    {
        q = new ArcNodeType<ArcType>(v,cost);
        q->nextarc = VexList[u].firstarc;  VexList[u].firstarc = q;
    }
    ArcNum++;
    return 1;
}

template<class VexDataType, class ArcType>
int Graph::PutVexValue(int v,VexDataType &value)
{
    if(v>=0&&v<VexNum)
    {
        VexList[v].data =  value;
        return 1;
    }
    else
        return 0;
}

template<class VexDataType, class ArcType>
int Graph::DeleteArc(int v,int u)
{
    if(v<0||u<0||v>=VexNum||u>=VexNum)
        return 0;
    ArcNodeType<ArcType> *p = VexList[v].firstarc;
    ArcNodeType<ArcType> *q;
    int flag = 0;
    if(!p) return 0;
    if(p->adjvex == u)      //第一条边就是要删除的边
    {	VexList[v].firstarc = p->nextarc; delete p;flag = 1;}
    else
    {
        q=p;p=p->nextarc;
        while(p&&p->adjvex != u){q=p;p=p->nextarc;}
        if(p) {q->nextarc= p->nextarc; delete p;flag = 1;}
    }
    //如果无向图,在删除另一条边
    if(flag) return 1;
    else return 0;
}

template<class VexDataType, class ArcType>
void Graph::DFSTraverse(int v, void (*VisitFun)(VexDataType x))
{   //公有成员函数
    int* Visitd = new int[VexNum];
    for(int i=0;i<VexNum; i++) Visitd[i] =0;
    DFSTraverse(v, Visitd, VisitFun);   //调用私有函数
    delete [] Visitd;
}

template<class VexDataType, class ArcType>
void Graph::DFSTraverse(int v, int *Visited, void (*VisitFun)(VexDataType x))
{   //私有成员函数
    VisitFun(GetVex(v)); Visitd[v] =1;
    int u = FirstAdjVex(v);
    while(u)
    {
        if(!Visited[u]) DFSTraverse(u, Visitd, VisitFun);
        u = NextAdjVex(v, u);
    }

}

template<class VexDataType, class ArcType>
void Graph::BFSTraverse(int v, void (*VisitFun)(VexDataType x))
{   //公有成员函数
    int* Visitd = new int[VexNum];
    for(int i=0;i<VexNum; i++) Visitd[i] =0;
    VisitFun(GetVex(v)); Visitd[v] =1;
    queue<int> myqueue;
    myqueue.push(v);
    while (!myqueue.empty())
    {
        v = myqueue.front();
        myqueue.pop();  //遍历过就出栈不占地方
        int u = FirstAdjVex(v);
        while(u)
        {
            if(!Visited[u])
            {
                VisitFun(GetVex(u));
                Visitd[u] =1;
                myqueue.push(u);
            }
            u = NextAdjVex(v, u);
        }

    }
    delete [] Visitd;
}

  • 1
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值