c语言:三子棋小游戏
头文件:game.h
#ifndef __GAME_H__
#define __GAME_H__
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 3
#define COL 3
void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL], int row, int col);
void PlayBoard(char board[ROW][COL], int row, int col);
void ComputerBoard(char board[ROW][COL], int row, int col);
char IsWin(char board[ROW][COL], int row, int col);
int IsFull(char board[ROW][COL], int row, int col);
#endif // !__GAME_H_
函数源码:game.cpp
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
void InitBoard(char board[ROW][COL], int row, int col)
{
int i = 0, j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
void DisplayBoard(char board[ROW][COL], int row, int col)
{
int i = 0, j = 0;
for (i = 0; i < row ; i++)
{
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if(j<col-1)
printf("|");
}
printf("\n");
}
}
}
void PlayBoard(char board[ROW][COL], int row, int col)
{
int x = 0, y = 0;
printf("玩家落子\n");
while (1)
{
printf("请输入落子坐标:");
scanf("%d%d", &x, &y);
if (x>= 1 && x <= row&&y>=1&&y<=col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("该位置已被占用,请重新输入\n");
}
}
}
}
void ComputerBoard(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("电脑落子\n");
while(1)
{
x = rand() % row;
y = rand() % col;
if (board[x ][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
int IsFull(char board[ROW][COL], int row, int col)//棋盘没满返回0,满了返回1
{
int i = 0, j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
char IsWin(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)//横三行
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] !=' ')
{
return board[i][1];
}
}
for (i = 0; i < col; i++)//竖三行
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ')
{
return board[1][i];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')//对角
return board[1][1];
if (board[0][2] == board[1][2] && board[1][1] == board[2][0] && board[1][1] != ' ')对角
return board[1][1];
if (1 == IsFull(board, ROW, COL))//判断是否平局
{
return 'q';
}
return 'c';
}
游戏运行main.cpp
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void menu()
{
printf("***************************************\n");
printf("***************************************\n");
printf("***************************************\n");
printf("****** 1.Play 0.Exit ****\n");
printf("***************************************\n");
printf("***************************************\n");
printf("***************************************\n");
}
void game()
{
char board[ROW][COL] = { 0 };
int ret = 0;
InitBoard(board, ROW, COL);//初始化棋盘
DisplayBoard(board, ROW, COL);//打印棋盘
while (1)
{
PlayBoard(board, ROW, COL);//a玩家落子
DisplayBoard(board, ROW, COL);
ret= IsWin(board, ROW, COL);//判断下棋结果输赢平局
if (ret != 'c')//判断是否出了结果
{
break;
}
ComputerBoard(board, ROW, COL);//电脑落子
DisplayBoard(board, ROW, COL);
ret = IsWin(board, ROW, COL);
if (ret != 'c')//判断是否出了结果
{
break;
}
}
if (ret== '*')
{
printf("玩家赢\n");
}
else if (ret == '#')
{
printf("电脑赢\n");
}
else
{
printf("平局\n");
}
}
void test()
{
int input = 0;
do
{
menu();
printf("请选择:");
scanf("%d", &input);
srand((unsigned)time(NULL));
switch (input)
{
case 0:
printf("退出游戏\n");
break;
case 1:
game();
break;
default:
printf("输入错误,请重新输入\n");
break;
}
}
while (input);
}
int main()
{
test();
return 0;
}