C语言编写三子棋程序
game.h
#define _CRT_SECURE_NO_WARNINGS 1
#define __GAME_H__
#include<string.h>
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
void InitBoard(char board[][3], int row, int col);
void ShowBoard(char board[][3], int row, int col);
void PlayerMove(char board[][3], int row, int col);
char IsWin(char board[][3], int row, int col);
void ComputerMove(char board[][3], int row, int col);
game.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void InitBoard(char board[][3], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
void ShowBoard(char board[][3], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
}
}
}
void PlayerMove(char board[][3], int row, int col)
{
int x = 0;
int y = 0;
while (1)
{
printf("请输入1-3的坐标:");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= 3 && y >= 1 && y <= 3)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = 'X';
break;
}
else
{
printf("此位置已被占用了\n");
}
}
else
{
printf("坐标位置不合法\n");
}
}
}
static int IsFull(char board[][3], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
{
return 0;
}
}
}
return 1;
}
char IsWin(char board[][3], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1]
&& board[i][1] == board[i][2]
&& board[i][0] != ' ')
{
return board[i][0];
}
if (board[0][i] == board[1][i] && board[1][i] == board[2][i]
&& board[0][i] != ' ')
{
return board[0][i];
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2]
&& board[0][0] != ' ')
{
return board[0][0];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0]
&& board[0][0] != ' ')
{
return board[0][2];
}
if (IsFull(board, row, col) == 1)
{
return 'Q';
}
}
return ' ';
}
void ComputerMove(char board[][3], int row, int col)
{
int x = 0;
int y = 0;
printf("电脑移动\n");
while (1)
{
x = rand() % row + 1;
y = rand() % col + 1;
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = 'O';
break;
}
}
}
main.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void menu()
{
printf("*********************\n");
printf("*******1.play********\n");
printf("*******0.exit*********\n");
printf("*********************\n");
}
void game()
{
char ret = 0;
char board[3][3] = { 0 };
InitBoard(board, 3, 3);
ShowBoard(board, 3, 3);
while (1)
{
PlayerMove(board, 3, 3);
ret = IsWin(board, 3, 3);
if (ret != ' ')
{
break;
}
ShowBoard(board, 3, 3);
ComputerMove(board, 3, 3);
ret = IsWin(board, 3, 3);
if (ret != ' ')
{
break;
}
ShowBoard(board, 3, 3);
}
if (ret == 'Q')
{
printf("平局\n");
}
else if (ret == 'X')
{
printf("玩家胜出\n");
}
else if (ret == 'O')
{
printf("电脑胜出\n");
}
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请输入你的操作:");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("游戏退出\n");
break;
default:
printf("请输入正确的数字\n");
break;
}
} while (input);
return 0;
}